Mixer strip creation – E-MU 1212M PCIe User Manual

Page 37

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4 - The PatchMix DSP Mixer

Mixer Strip Creation

E-MU PCIe Digital Audio Systems

37

Mixer Strip Creation

Tip: Adding or deleting

a strip “defragments” the
effect/DSP resources. If any
effect you wish to add is
unavailable (greyed-out),
try deleting an unused
strip to free up resources.

PatchMix DSP is a dynamically configurable mixer. Each mixer session can contain an
arbitrary number of strips up to a limit set by the number of available input sources
and available DSP resources.
You must create a strip for each mono or stereo audio input, and for each ASIO stream
you wish to use in your software application. This is important because outputs will
not appear in your software application until you have created ASIO strips in PatchMix.

Host refers to a computer application such as Cubase.

Physical refers to a hardware input or output such as an output jack.

To Add a New Strip:

Physical
Sources

ASIO

Sources

1.

Click on the New Mixer Strip button.

See “Overview of the Mixer”.

The New Mixer

Strip Input Dialog appears:

2.

Select the desired input to the mixer strip from the following choices:

Physical Source: Analog or digital input (Analog, ADAT, S/PDIF)

Host - ASIO Source input: Streaming audio from an ASIO software application.

Host - WAVE input: Window sound sources — WAVE, WDM, CD

CDs & MP3s: The

WAVE 1/2 strip is used to
playback CDs, Windows
Media Player, and Direct
Sound.

PHYSICAL SOURCE

Function

Physical: Dock Mic/Line

24-bit mono or stereo analog inputs on the MicroDock.

Physical: Dock In

24-bit mono or stereo analog inputs on the MicroDock.

Physical: Dock S/PDIF

2 channel digital audio from the S/PDIF input on the
MicroDock.

Physical: Dock ADAT

2 channel (x4 strips) digital audio from the ADAT input on the
MicroDock.

HOST SOURCE

Function

Host ASIO Output Source

From software application

Mono or stereo digital audio from an ASIO source (i.e recording
or other software app). ASIO Out 1-16, ASIO Out 1/2, 3/4, etc.

Host Windows Source
From Windows

Direct Sound, WDM, Windows Media

(Sound generated or handled by Windows.)
WAVE 1/2 - Default stereo source such as game sound, CD
player, beep sounds, etc.
WAVE 3/4, WAVE 5/6, WAVE 7/8 - Additional WDM channels

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