Tipt p, Mute row 1 mute row 2 mute row 3, Hats909 mix – Tiptop Trigger Riot User Manual

Page 6: Modes mode select button

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Riot Patch 3: OK this thing is really crazy, give me more

6

MUTE/

SEL A

MUTE/SEL1

MUTE/SEL2

MUTE/SEL3

MUTE/SEL4

MUTE/

SEL B

MUTE/

SEL C

MUTE/

SEL D

HOLD ON POWER-UP

TO LOAD USB

+

+

+

+

T r i g g e r R i o t

A

1

2

3

B

C

D

4

3

2

1

4

A

B

C

D

IN

CLOCK

OUT

INDEPENDENT

/MATRIX

IN

RESET

OUT

TAP

TEMPO

P1

P2

P3

P4

B1

beat

sync

B2

B3

B4

BPM/

CYCLE RST/CLR

BOSS

reset F/L

clock source

DinSync

DIVIDE

MODE

STEPS PROBABILITY SPEED

TIME

SHIFT

CLOCK

SHIFT

PULSE

WIDTH

Tipt p

A u d i o

loop

start

end

MASTER

KNOB

1

5

9

2

6

10

MUTE ROW 1

MUTE ROW 2

MUTE ROW 3

Module used:

Trigger Riot

BD808

SD808

HATS909

DECAY

ACCENT

BD OUT

GATE IN

ACCENT IN

TONE

Tiptop

Audio

L E V E L

BD808

Tiptop

Audio

L E V E L

SNAPPY

ACCENT

SD OUT

GATE IN

ACCENT IN

SD808

TONE

+

+

T U N E

FM

modulation

source

RAW

CH GATE

OH GATE

FM/AM

L E V E L

ACCENT

HATS OUT

VC-TUNE

ACCENT IN

CV IN

Tiptop

Audio

CH DECAY

OH DECAY

AM

909

hats909

MIX

3

7

4

8

11

12

MODES

MODE SELECT BUTTON

Lets start again by connecting OUT 1 to BD808, OUT 2 to SD808 and lets

patch OUT 3 to Open Hi-Hats 909. Lets press and hold RST/CLR button to

make sure we start from scratch..
Lets set Knob 1 to 4, Knob 5 to 8, and knob 9 to 4. All three sounds will play.

You will notice that the hats hit right on the bass drum, because both are set

to 4. Click on the MODE button few times ‘til you get to CLOCK SHIFT, now

turn Knob 9 to shift the hats hits, set it to 2, you have just shifted this

trigger by two clock cycles.

Click on MODE again to get back to DIVIDE, turn Knob 10 to 32, you will

notice a break in the hats, this is done by overlapping the trigger with a long

gate pulse. Click on MODE to get to PULSE WIDTH, turn Knob 10 to set a

pulse width of 0, you will notice as you do that how the overlapping gets shorter

and more triggers that were covered by the long pulse show up again. As you

can see the Trigger Riot is both a Gate and a Trigger Sequencer combined

and the interaction of the two can be creative.

1.

2.

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