Keys that clear – HP 32SII User Manual

Page 168

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12–6 Simple

Programming

File name 32sii-Manual-E-0424
Printed Date : 2003/4/24 Size : 17.7 x 25.2 cm

5. End the program with a return instruction, which sets the program pointer

back to



!

after the program runs. Press

{

”

.

6. Press

†

(or

z

d

) to cancel program entry.

Numbers in program lines are stored as precisely as you entered them, and
they're displayed using ALL or SCI format. (If a long number is shortened in
the display, press

{



to view all digits.)

To enter an equation in a program line:

1. Press

{

G

to activate Equation–entry mode, The EQN annunciator

turns on.

2. Enter the equation as you would in the equation list. See chapter 6 for

details. Use

a

to correct errors as you type.

3. Press

š

to terminate the equation and display its left end. (The

equation does not become part of the equation list.)

After you've entered an equation, you can press

{



to see its

checksum and length. Hold the



key to keep the values in the display.

For a long equation, the

€

and

ž

annunciators show that scrolling is active

for this program line. You can use

6

and

<

to scroll the display. Press

{

[SCRL]

to turn off

ž

and to use the top–row keys to enter program

instructions

Keys That Clear

Note these special conditions during program entry:

†

always cancels program entry. It never clears a number to zero.

If the program line doesn't contain an equation,

a

deletes the current

program line. It backspaces if a digit is being entered ("_" cursor
present).

If the program line contains an equation,

a

begins editing the

equation. It deletes the rightmost function or variable if an equation is
being entered ("

¾

" cursor present).

z

b

{



} deletes a program lime if it contains an equation.

To program a function to clear the K–register, use

z

b

{

º

}.

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