Numark Industries CDN-32SE User Manual

Page 17

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CDN-32SE

- The Leader in DJ Technology

©2001 Numark Industries

- 17 -

http://www.numark.com

DESCRIPTION OF STUTTERING FFFFUN........

This function allows music to be replayed from the last set cue point seamlessly.

Carefully read all of the following conditions to fully understand this button’s operation. Don’t forget this button serves two functions depending upon
the CD player’s state of play.

• If the CD is paused either at the beginning of a track or at some

other “CUE” point the “STUTTER/RELOOP” can start play of the
song and actually seamlessly restart every time the button is
pressed.

• If the song is already playing and no additional cue or loop in points

have been set then the CD will return to the place where you
originally started playing and seamlessly start playing again. If this

was on a beat this would be a quick way to seamlessly extend a
mix.

If another “CUE” or “LOOP IN”

point has been set, but you have

not reached this point yet, the
song will return to the start position
and seamlessly restart playing.

• If a “LOOP IN” point but no “LOOP

OUT” point has been set and you
have passed this point, then the song will return to the “LOOP IN”

point and start playing. The reason for this is that every time you
set a “LOOP IN” point you are also resetting the “CUE” point.

• If a “LOOP IN” point and “LOOP OUT” point have been set,

and the CD is in the middle of playing a loop, then the
“STUTTER/RELOOP” button will create a stutter back to
the “LOOP IN” point and continue the set loop until the

“LOOP OUT” button is pressed, to release the loop.

Again it is important to remember that “STUTTER” and

“RELOOP” are the same button.

• If a “LOOP IN” point and “LOOP OUT” point have been set and the

CD is finished playing a loop then the “STUTTER/RELOOP” will

return to the “LOOP IN” and continue to RELOOP until the “LOOP
OUT” is pressed.

• If a new ”LOOP IN” point is set after the last “LOOP OUT” point

then this can be a new “STUTTER” point.

Simply put, you can Stutter on either your initial cue point or a set “LOOP IN” point, whichever is immediately prior to your current play position.

(PRACTICE ALL OF THIS BEFORE SHOWING YOUR SKILLS TO THE AUDIENCE!)

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