Stop follow or stop goto, Target point arrival – Raymarine 320 User Manual

Page 70

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Chapter 3: Operation

3-41

Stop Follow or Stop Goto

To stop following the route or target point either:

If necessary, press the GOTO soft key, then press the STOP GOTO/FOL-
LOW soft key

or...

Move the cursor over any waypoint or leg in the current route, then
press the STOP GOTO/FOLLOW soft key.
The dotted line from your vessel to the target waypoint disappears.

If you subsequently use the FOLLOW ROUTE soft key to restart navigation,
the route is followed from the point at which it was stopped. This is
indicated by a square around the target waypoint. If you want to follow
from another waypoint you can initiate the follow then use the WAYPOINT
ADVANCE or FOLLOW FROM HERE soft key to step through the route.

Target Point Arrival

You can set up target alarms (see Alarms & Timers on page 3-53) to alert
you when the vessel is approaching the target point. The arrival alarm is
defined as an invisible circle, with a specified radius, around the target.

The alarm is triggered when either of the following conditions is met:

The distance to the target point is less than that specified for the
Arrival alarm.

Your vessel reaches the closest point of approach to the target
(defined by an imaginary circle around the waypoint).

To cancel the Arrival alarm and go towards the next waypoint in the
route, either:

Press any key

or...

Wait for 10 seconds.

If another leg exists, the target becomes the origin, the next waypoint
becomes the target point and the two are connected by a dotted line
indicating the current leg. This does not occur for a single point Goto.
Any previous route leg is removed from the screen, but waypoints
remain.

Note: When following a route using a SeaTalk autopilot, the autopilot
will not turn to the new waypoint until it is accepted at the autopilot con-
trol unit.

81167_3.BOOK Page 41 Wednesday, November 21, 2001 2:12 PM

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