Chorus parameters, Reverb parameters – Roland JUNO-Di User Manual

Page 104

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104

Effects List

The JUNO-Di’s Chorus effect unit can also be used as a stereo delay unit.

These settings allow you to select chorus or delay, and the characteristics

of the selected effect type.

If you specify the delay time as a note value, slowing down the

tempo will not change the delay time beyond a certain length.

This is because there is an upper limit for the delay time; if the

delay time is specified as a note value and you slow down the

tempo until this upper limit is reached, the delay time cannot

change any further. This upper limit is the maximum value that

can be specified when setting the delay time as a numerical

value.

note:

fig.MFX-note2.e

These settings allow you to select the desired type of reverb, and its

characteristics.

Chorus Parameters

Item

Value

Description

Chorus Type

00: OFF,
01: CHORUS,
02: DELAY,
03: GM2 CHORUS

Selects either Chorus or Delay.

00: OFF

Neither Chorus or Delay is used.

01: CHORUS

Chorus is used.

02: DELAY

Delay is used.

03: GM2 CHORUS

GM2 Chorus is used.

Chorus Level

or Delay Level

0–127

Volume of the chorus sound

01: CHORUS

Rate

0.05–10.00 Hz, note

Frequency of modulation

Depth

0–127

Depth of modulation

02: DELAY

Delay Time

0–1000 msec, note

Adjusts the delay time from the direct
sound until the delay sound is heard.

Feedback

-98–+98%

Adjusts the proportion of the delay
sound that is fed back into the effect.
Negative (-) settings will invert the
phase.

03: GM2 CHORUS

Rate

0–127

Frequency of modulation

Depth

0–127

Depth of modulation

Double note

Dotted whole note

Dotted half note

Dotted thirty-second note

Whole note

Double-note triplet

Sixteenth-note triplet

Thirty-second note

Sixty-fourth-note triplet

Sixty-fourth note

Thirty-second-note triplet

Dotted eighth note

Quarter-note triplet

Eighth note

Half-note triplet

Quarter note

Dotted quarter note

Whole-note triplet

Half note

Sixteenth note

Eighth-note triplet

Dotted sixteenth note

Reverb Parameters

Item

Value

Description

Reverb
Type

00: OFF,
01: REVERB,
02: SRV ROOM,
03: SRV HALL,
04: SRV PLATE,
05: GM2 REVERB

Type of reverb

00: OFF

Reverb is not used.

01: REVERB

Normal reverb

02: SRV ROOM

This simulates typical room acoustic
reflections.

03: SRV HALL

This simulates typical concert hall
acoustic reflections.

04: SRV PLATE

This simulates a reverb plate, a popular
type of artificial reverb unit that derives
its sound from the vibration of a metallic
plate.

05: GM2 REVERB

GM2 Reverb

Reverb
Level

0–127

Volume of the reverb sound

01: REVERB

Type

ROOM1, ROOM2,
STAGE1, STAGE2,
HALL1, HALL2,
DELAY,
PAN-DELAY

Type of reverb/delay

ROOM1: short reverb with high density
ROOM2: short reverb with low density
STAGE1: reverb with greater late
reverberation
STAGE2: reverb with strong early reflections
HALL1: very clear-sounding reverb
HALL2: rich reverb
DELAY: conventional delay effect
PAN-DELAY: delay effect with echoes that
pan left and right

Time

0–127

Time length of reverberation
(Type: ROOM1–HALL2)
Delay time
(Type: DELAY, PAN-DELAY)

02: SRV ROOM
03: SRV HALL
04: SRV PLATE

Size

1–8

Size of the simulated room or hall

Time

0–127

Time length of reverberation

05: GM2 REVERB

Character

0–7

Type of reverb

0–5: reverb
6, 7: delay

Time

0–127

Time length of reverberation

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