Let's start the battle, How to use the pegs – Lexibook GT4000 User Manual

Page 11

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LET'S START THE BATTLE!

After the units are set up an alert sound effect and a LED pattern start the battle.

With the joystick select the coordinate you want to target and press ENTER/FIRE to release the shot. You will hear a specific
sound effect according to the game mode you play.

If you miss a sound effect will inform you if your shot went into water, onto ground (or onto the island in TREASURE HUNT) or
into the space and the LED will not flash.

With a little bit of luck you will soon land a hit. Different sound effects will tell you what kind of unit you have hit and the LED
start flashing.

After you placed your shot, in one player mode the computer will shoot back or in 2 player mode player 2 has to fire to your
side. The coordinate of the opponent shot will light up on your side and if one of your units was hit the LED will start flashing.

When it is your turn again the LED of your last shot will light up again and you can select a new target.

Once you landed a hit try to hunt down and destroy this unit. When you hit the last remaining field of unit you will hear an
alarm sound effect and then the destruction of this unit.

Be the first one to destroy all the units of your opponent to defeat your enemy and become the winner of this game. A winner
hymn will be played and on the winner side a victory LED pattern will light up.

Special rule for TRASURE HUNT

Your aim is to find a treasure box on a remote island and to sail away with it. In order to do so you first must kill all the sea
monster and sink the pirate ship that guard the treasure.

That means even if you already found the island (sound effect of missed shot onto ground) and the treasure box earlier in the
battle you first must destroy all the units surrounding the island. Then with your last shot you need to hit the box to become
the victorious treasure hunter.

HOW TO USE THE PEGS

The pegs are used to keep track of the coordinates you already targeted, the hits you landed and the hits your units have
already taken.

In game mode SEA, SPACE and GROUND BATTLE use the white pegs to mark your missed shots and the red peg to mark your
hits on the vertical battle area of your enemy. Place a red peg on top of your units on your own battle area every time they
take a hit.

When you play game mode SEA/GROUND or GROUND/SPACE BATTLE take the white pegs to mark missed shots onto ground
and the black pegs for missed shots into water or space. For hits on ground units use the red pegs and for hits on sea or space
units take the yellow ones.

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GT4000 GB 31/01/04 10:44 Page 10

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