Guitar sim, Slow gear, Defretter – Boss Audio Systems Boss CDSM AMP EFFECTS PROCESSOR GT-100 User Manual

Page 12: Wave synth, Guitar sim slow gear defretter wave synth, Effect

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EFFECT

12

GUITAR SIM

Simulation of the characteristics of particular guitar components such as

pickups and different guitar bodies allows you to switch among a number

of different guitar types all while using a single guitar .

Parameter

Value

Explanation

TYPE

Selects the type of the guitar simulator .

S g H

Changes from a single-coil pickup tone to a

humbucking pickup tone .

H g S

Changes from a humbucking pickup tone to

a single-coil pickup tone .

H g HF

Changes from a humbucking pickup tone to

a single-coil pickup half tone .

S g HLW (HOLLOW)

Changes a single-coil pickup tone to a hollow

body tone with the body resonance added .

H g HLW

Changes a humbucking pickup tone to a

hollow body tone with the body resonance

added .

S g AC

Changes a single-coil pickup tone to an

acoustic guitar tone .

H g AC

Changes a humbucking pickup tone to an

acoustic guitar tone .

P g AC

Changes a piezo pickup tone to an acoustic

guitar tone .

LOW

-50–+50

Adjusts the tone for the low frequency range .

HIGH

-50–+50

Adjusts the tone for the High frequency

range

LEVEL

0–100

Adjusts the volume of the effect sound .

BODY

0–100

Adjusts the way the body sounds when TYPE

is set to S g HLW, H g HLW, S g AC, H g AC

or P g AC .
The body sound increases as the value is

raised; reducing the value produces a tone

similar to that from a piezo pickup .

SLOW GEAR

This produces a volume-swell effect (“violin-like” sound) .

Parameter

Value

Explanation

SENS

0–100

Adjusts the sensitivity of the slow gear . When

it is set to a lower value, the effect of the slow

gear can be obtained only with a stronger

picking, while no effect is obtained with a

weaker picking . When the value is set higher,

the effect is obtained even with a weak

picking .

RISE TIME

0–100

Adjusts the time needed for the volume to

reach its maximum from the moment you

begin picking .

LEVEL

0–100

Adjusts the volume of the effect sound .

DEFRETTER

This simulates a fretless guitar .

Parameter

Value

Explanation

SENS

0–100

This controls the input sensitivity of the

defretter .

DEPTH

0–100

This controls the rate of the harmonics .

TONE

-50–+50

Adjusts the amount of blurring between the

notes .

EFFECT LEVEL 0–100

Adjusts the volume of the effect sound .

ATTACK

0–100

Adjusts the attack of the picking sound .

RESO

0–100

Adds a characteristically resonant quality to

the sound .

DIRECT MIX

0–100

Adjusts the volume of the direct sound .

WAVE SYNTH

This is a synth sound that processes the guitar input signal .
* When you use a wave synthesizer, observe the following points .

• Because of the need to analyze the pitch, chords (two or more sounds

played simultaneously) cannot be played . Be sure to mute all the

other strings and play only one note at a time .

• When you are to play the next string while a certain sound is still

playing, mute the previous sound and then play the next one with

a clear attack . If the unit cannot detect the attack, it may not sound

correctly .

• The sensitivity may vary according to the guitar’s TONE knob and

pickup type .

Parameter

Value

Explanation

WAVE

Selects a wave type which the synth sound is based .

SAW

Creates a synth sound with a saw waveform

(

) .

SQUARE

Creates a synth sound with the square

waveform (

) .

CUTOFF

0–100

Adjusts the frequency where the harmonics

contents of the sound are cut off .

RESO

0–100

This adjusts the amount of resonance (and

the tone coloration) in the synth sound . The

higher the value, the more the synth tone

coloration is emphasized .

FILTER SENS

0–100

This adjusts the amount of filtering applied in

response to the input .

FILTER DECAY 0–100

This sets the time needed for the filter to

finish its sweep .

FILTER DEPTH 0–100

Adjusts the depth of the filter . When the

value is higher, the filter will change more

drastically .

SYNTH LEVEL 0–100

Adjusts the volume of the synth sound .

DIRECT MIX

0–100

Adjusts the volume of the direct sound .

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