Limitations in color, P. 37) – Apple Color 1.0 User Manual

Page 37

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Chapter 2

Color Correction Workflows

37

 Geometry: The Geometry room lets you pan and scan, rotate, flip, and flop shots as

necessary. The Geometry room also provides tools for creating custom masks and for
applying and managing motion tracking analyses. How Geometry is handled
depends on your workflow:

 For projects being round-tripped from Final Cut Pro, Geometry room

transformations are not rendered by Color when outputting the corrected project
media. Instead, all the geometric transformations you create in Color are translated
into Final Cut Pro Motion settings when the project is sent back to Final Cut Pro.
You’ll then have the option to further customize those effects in Final Cut Pro prior
to rendering and output.

 For 2K digital intermediates, Geometry room transformations are processed by

Color when rendering the output media.

Note: When you send a project from Final Cut Pro to Color, compatible Motion tab
effects are translated into Geometry room settings, which lets you preview and
adjust these transformations as you color-correct. For more information, see
Chapter 15, “

Geometry

,” on page 293.

 Still Store: You can save frames from anywhere in the Timeline using the Still Store,

creating a reference library of stills from your program from which you can recall
images to compare to other shots you’re trying to match. You can load one image
from the Still Store at a time into memory, toggling between it and the current frame
at the position of the Playhead using the controls in the Still Store menu. The Still
Store also provides controls for creating and customizing split screens you can use to
balance one shot to another. All Still Store comparisons are sent to the preview and
broadcast monitor outputs.

 Render Queue: When you’ve finished grading your program in Color, you’ll use the

Render Queue to manage the rendering of the shots in your project.

Limitations in Color

Color has been designed to work hand in hand with editing applications like
Final Cut Pro; Final Cut Pro takes care of input, editing, and output, and Color allows
you to focus on color correction and related effects. However, as feature rich as Color is,
there are specific things it does not do:

 Recording: it’s incapable of either scanning or capturing film or video footage. This

means that you need to import projects and media into Color from another
application.

 Editing: Color is not intended to be an editing application. The editing tools that are

provided are primarily for colorists working in 2K workflows where the Color project
is the final version that will become the digital master. By default, the tracks of
imported XML project files are locked to prevent new edits from introducing errors
when the project moves back to Final Cut Pro.

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