Philips CD 473 User Manual
Page 6
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The display, however, shows the total playing time of the diso until
you make your choice: TRACK W NEXT brings the first track
number on to the display and PREV. M TRACK brings the highest.
Use the key which brings up the required track number quickest.
The selected number remains displayed until play begins. On the
track number matrix the selected number begins flashing, while
all lower numbers go out.
Start play by pressing PLAY/REPLAY; this also restores the
elapsed playing time display.
Beginning at a Specific Index Number (TRACK TIME,
PREV. I< TRACK >1 NEXT, PREV. M INDEX IH NEXT and PLAY/
REPLAY)
You can start play with a specific index number too. For this, you
must first select the desired track number, and then the index
number.
Once more close the tray with OPEN/CLOSE or by hand, and
press the TRACK TIME key.
By pressing TRACK W NEXT or PREV. M TRACK, bring the
desired track number to appear above TRACK.
Then press the INDEX >1 NEXT or the PREV. M INDEX key until the
desired index number appears above INDEX.
If you make a mistake by not selecting a track number first, the
Err indication appears.
Press PLAY/REPLAY as soon as the selection has been made.
Play will begin with the index number as shown.
If you have selected too high an index number, the Err indication
appears and play begins with the first index number of the track.
If, after play has begun, you want to return to elapsed playing time
indication, you must press TRACK TIME again.
Searching for a Particular Passage (<M SEARCH 1»)
During play, you can quickly locate a particular passage in a track
with the «1 SEARCH and SEARCH 1» keys. While you hold
<M SEARCH down, the laser pick-up runs back towards the
beginning; while you hold SEARCH down, the laser pick-up
runs forwards towards the end. The two search directions can be
used alternately, until the desired passage is found. At the
moment you release the key, play re-starts at once.
During search, the laser pick-up moves at three successive
speeds: for the first seconds relatively slowly, thereafter some
what faster; and the highest speed is reached after approximately
10 seconds if you continue to hold down the key.
At the first two speeds the sound of the disc remains audible,
though accelerated, unless you have also pressed PAUSE; after
that it disappears. When searching for a passage by ear it is
therefore advisable to release the key at that moment; you then
keep the sound as an aid to searching.
Of course, you can also search with the help of the elapsed
playing time indication or index numbers; in that case there is no
reason not to use the highest speed. As soon as you then reach
the vicinity of the desired passage release the key momentarily to
go back to the lowest speed.
If, by pressing « SEARCH, you take the laser pick-up beyond the
run-in of the first track, the Err indication appears and the laser
pick-up stops at the beginning of the track. The disc continues
to spin, however, so that play resumes as soon as you release the
key.
If, by pressing SEARCH W>, you take the laser pick-up beyond the
run-out of the last track, the Err indication appears, and the laser
pick-up jumps back over the disc to about 10 seconds of playing
time, and remains at that point until you release the key. This is
to prevent the disc stopping when not intended during search.
Holding Play at the Start of a Track or a Passage/Interrupting
Play (PAUSE)
In all the foregoing modes you can stop the laser pick-up exactly
at the start of a track or a passage by pressing the PAUSE key
before giving the actual command.
To show that you have pressed PAUSE, the PAUSE indication will
light.
When you want to start play, press PAUSE again. The PAUSE
indication will go out.
For short play interruptions, you can also press PAUSE. The disc
continues to spin, but the sound stops; the PAUSE indication also
lights.
If you press PAUSE again, the sound re-starts at the exact point
where it was interrupted. The PAUSE indication will go out.
Repeating the Disc (REPEAT)
If you want to hear the whole disc again, you must press the
REPEAT key before play ends; the REPEAT indication will light.
The numbers on the track number matrix do not now go off as play
of each track finishes and the disc will play continuously until you
either press REPEAT again, or press STOP/CM or OPEN/
CLOSE.
In the first case the disc will play on to the end before stopping,
in the other two cases play will stop at once. The REPEAT
indication will go out.
Stopping Play (STOP/CM or OPEN/CLOSE)
To stop play before the end of the disc, you press the STOP/CM
key.
If you also want to take out the disc you stop play by pressing the
OPEN/CLOSE key.
PROGRAMMING
Instead of playing a complete disc, you can choose a number of
tracks, and play only these. You can even decide on the playing
sequence.
To do this, it is necessary to store your choice in the form of a
programme in the memory of the player. This consists of a
short-term section and a long-term (FTS) section.
A programme is stored in the short-term memory and is
automaticaily erased when the disc tray is opened. If, however,
you wish to retain the programme, you can transfer it to the FTS
memory. See ’Programming the FTS Memory’ for this.
Programming the Short-term Memory
The short-term memory will accept a maximum of 20 entries,
which means that at most, 20 tracks can be stored. You can,
however, only store each track once. If you exceed the maximum
of 20 tracks, the Err sign appears to warn you that the memory is
full and cannot accept any more commands.
Programming is only possible before the disc has started playing.
In principle, you could therefore already store the desired
programme before loading the disc in the player, but then you run
the risk of erroneously programming one or more higher track
numbers than actually exist on the disc. Such numbers are
certainly erased from the memory when the programme starts to
play - the Err indication appears at this stage - but the programme
then contains fewer tracks than you expected.
We advise you, therefore, to load the disc in the tray and close it
using OPEN/CLOSE or by hand. The highest track number that
you can select is then stored in the player memory and cannot be
exceeded. Now, once again, the total playing time is shown on the
display until you start selecting.
To store the track numbers that you want to include in a
programme (these can be selected from the contents list in the
disc holder) you press PROGRAM after bringing up the tracks on
the display with TRACK >1 NEXT, starting from the first track
number or with PREV. M TRACK, starting from the highest track
number.
Do not allow more than /seconds to elapse between the
appearance of a number and the storing of it, othenwise the
microprocessor in the player will assume that you have changed