EXCALIBUR PL13-2 Talking Electronic Dartboard User Manual

Page 11

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the Change button if a player

hits the target number can

becomes the leader, even if he

or she missed all residual

darts during his or her round.

If you choose to play the

Continue option, the game is

played the same except the

leader also has to hit the target

number if all other players do

not. If not, he or she will lose

a life. The game always “con-

tinues” on the same target

number until one player hits

this target number, then a new

target number can be chosen.

S

HANGHAI

:

I, II, III

The object of the game is

to throw specific numbers in

sequence within seven

rounds.

To play Shanghai I,

players target one in round

one, two in round two and

continue until they target

seven in round seven. The

player with the highest score

wins the game after the final

player throws the third dart in

the seventh round.

To play Shanghai II,

follow the same rules as

Shanghai I except a player

can win instantly in any three

darts rounds by hitting a

single, double and triple in

any order during play.

To play Shanghai III,

players take turns throwing at

numbers one through 20 in

sequence. A player can win

instantly by hitting a single,

double, and triple in any order

during a round. The player

with the highest score after

the last player throws the third

dart in the seventh round or

the player to reach and hit 20

wins.

S

CRAM

:

7t, 21t

If you choose to play 21

Target Scram (

21t

), the object

of the game is to throw all the

numbers, 1 through 20, plus

the Bull’s Eye. One player

acts as the Scorer, whose goal

is to score as many points as

possible by hitting any one of

20

21

A

LL

51

BY

5:

31, 41, 51,

61, 71, 81, 91

The object of the game is

to reduce each round’s score

from the preset score of 31

through 91; however, the total

points for each round must be

divisible by five to receive

any score. For example, if a

player gets 25 points on a

round, his or her score is 5 (25

÷

5 = 5).

Any score that is not

divisible by 5 is not counted.

If a player misses any of the

three darts, his or her score is

not counted too.

The round is bust when a

player reaches a score higher

than the residual score. The

winner must finish with

exactly zero.

The first player to reach

zero wins.

F

OLLOW THE

L

EADER

:

Ldr, Con

The object of the game is

to hit “target number” issued

by the leader. The single,

double and triple numbers are

different.

Each player will start

with seven lives and the last

person “alive” wins.

The LCD display will

show a target number. The

first person to hit the target

number is the leader.

The leader will issue a

target number for each round.

Each player must hit the

target number with one of his

or her three darts or else lose

a life.

A new player can become

the leader if he or she hits the

target number and hitting the

score area again.

The previous leader has

the right to reissue a new

leader’s target number and no

lose any lives even if the new

leader’s target numbers are

different from the previous

leader’s score.

The dartboard will also

display “

1-3

” target number

automatically after pressing

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