MacroSystem Bogart SE Ver.4 User manual User Manual

Page 33

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Bogart SE 4 User manual

the scene name and the scene length . Below this, there are
various settings for ‘Range’ and ‘Zoom’ to help you define the
best possible overview for the Timeline part you are working
on .

Zoom +: Zoom into the Timeline display to improve visibility of
short clips and effects . Each click doubles the zoom area . The
time scale carries information about the currently displayed
area in seconds (s) or minutes (m) .

Zoom -: Zoom out of the Timeline to improve the overall
overview of the project . If you are using long scenes, a smaller
Timeline view may be more appropriate . Each click makes the
view half as small .

‘O’: This button switches the view to 20 scenes wide, but at
a maximum of 10 minutes length of your project . The current
scene is shown in the middle .

N: This normalizes the view and the current scene uses up
about 25% of the video track space .

Range: This function is used to set an area length for display-
ing the Timeline in seconds or minutes . The time scale then
switches to the value you are using . To set the value, click into
the number field for ‘Range’ and use the keyboard to enter a
number .

s for a range in seconds (1-60)
m for a range in minutes (only complete minutes)

number . If you enter a number without a letter, the number will
be set up in seconds per default.
Also in the effect menus the
Timeline is displayed in the same way as described above . The
audio mix screen displays the audio tracks below the Timeline .

In this area, you will also find a play button and a stop but-
ton, as well as a counter . In this area, you will also find a play
button and a stop button, as well as a counter . This specific
play button starts playing your storyboard in a small preview
window in the top right area of the screen . This window can be
seen in your storyboard while the counter to its left indicates
the point in time of the play back . Play back is stopped with
the stop button . There is no pause function .

Play back always starts with the first scene of the current
Timeline view, not with the currently active scene . A vertical
bar in the Timeline indicates the current position during play
back . When play back goes beyond the visible part of the
Timeline, it will scroll further in order to remain current . The
scene currently displayed is highlighted . Should you stop the
play back, the scene last displayed will remain active .

The Timeline offers a very fast method for switching over to
an effect menu . If you want to change or delete an effect in
the Timeline, click onto it directly in the Timeline itself . You

will then be transported to the respective effect menu with the
options for the effect you have selected . Activating an effect
in the Timeline also activates and highlights (with color) the
corresponding scene . The scene will also be marked by a
bright line that highlights the relation between the effect and
the scene . This is particularly useful when working with inserts .
If you are working with an insert in the Storyboard and wish to
apply a transition to it, the line will help you to see if the effect
will be positioned at the beginning of the insert (Storyboard
scene during insert sports a low line) or at the end (the scene
has a line) . If this part of the scene is brightly underlined, the
transition will be placed between the marked and subsequent
scene .

Using the timeline to edit audio
In the audio mix, the Timeline is constructed in the same way
as in the other menus . Additionally, the audio tracks are being
displayed .

The top audio track is the original sound belonging to the
scene above it . If there is a transition effect between two
scenes, the crossfade will also be applied to the correspond-
ing original sound, by means of a diagonally divided range .
Positioning and manipulating audio in the Timeline menu is
generally similar to the well-known Storyboard view . Across
the entire area, the audio tracks show status bars, giving you
information (via its color) about the audio below . If the audio
is rendered, and the volume levels are adjusted correctly, it
will be shown in blue . If the audio is overmodulated, it is red .
Finally, unrendered audio is shown in yellow .

At the bottom left of the menu, there is button to switch the
view . This makes it possible to quickly switch between Time-
line and Storyboard View .

Setting up the Timeline
Setting up the Timeline is described in item 3 of Chapter 4 .1
System settings .

(2) To scroll through the Storyboard, click on the slider below
the Storyboard and roll the trackball to the right or to the left .

(3) The buttons “<” and “>” next to the slider can be used to
move from one scene to the next in the storyboard, one scene
at a time .

(4) The buttons “|<” and “>|” take you to the beginning or end
of the storyboard .

(5) You can use the Play button to the
right of the slider to play the storyboard,

beginning with the selected scene until the end of the story-
board (or until you stop playing either by pressing the Stop
button which is now visible, or by clicking the right trackball
button .) In addition to a representation of a scene or the
Storyboard, sound modulation is also shown . This way, you

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