Creating the scene event map – Fostex VF160EX User Manual

Page 65

Advertising
background image

65

Flashing

While "

Non

" is flashing, you can selects the scene number

from those currently stored by rotating the

[JOG]

dial.

The corresponding scene names are also shown below.
If no scene memory except the initial setting "

S00 Init Mix

"

is stored, selecting any scene number (01 to 99) except 00
shows "

Un-defined

" on the screen.

In the description here, we skip selecting a scene number
("

Non

" continues to flash) and go to the next step for time

editing. You may, of course, select a scene number after
editing the event time.

3. Use the [F FWD] key to select the flashing (editing) field

in the time display.

Each time you press the

[F FWD]

key, the flashing (editing)

field moves from h -> m -> s -> f -> sf, while each press of
the

[REW]

key moves the flashing field in reverse order.

4. Rotate the [JOG] dial to enter the desired value for the

editing field.

Repeat step 3 and 4 to enter the desired values to all fields.

5. Press the [ENTER/YES] key after editing the time.

The event memory with the edited time is created, and the
display returns to the Normal Display.

6. To create other event memories, repeat step 1 through 5.

Creating the scene event map

After preparing the event memory list, you can create
the scene event map.
Note that all necessary scene memories must be stored
in advance when carrying out the following.

1. While the VF160EX is stopped, press the [SCENE STORE/

MAP] key while holding down the [SHIFT] key.

The screen shows the event memory list.

2. Select the desired event memory using the [JOG] dial, and

press the [ENTER/YES] key.

The display shows the screen for selecting the scene
number for the selected event memory ("

Non

" flashes).

3. Select the desired scene number by using the [JOG] dial,

and press the [ENTER/YES] key.

The selected scene number is assigned to the event memory.
In the example shown below, a scene number is assigned
to each event memory.

Deleting an event memory

You can delete unnecessary event memories.

<Note>

You cannot delete event memory 00.

1. While the VF160EX is stopped, press the [SCENE STORE/

MAP] key while holding down the [SHIFT] key.

The screen shows the event memory list.

2. Select the desired event memory using the [JOG] dial,

and press the [ENTER/YES] key.

The display shows the screen for selecting the scene
number for the selected event memory.

3. While the scene number is flashing, rotate the [JOG] dial

counterclockwise.

"

EVT DEL

" (Event Delete) flashes in the scene number

field, showing that the event memory selected above is
ready to be deleted.

4. While "EVT DEL" is flashing, press the [ENTER/YES] key.

The confirmation message for deleting the selected event
memory, in which "

Sure?

" flashes.

5. Press the [ENTER/YES] key

To cancel the operation, press the

[EXIT/NO]

key.

The selected event memory is deleted and the screen shows
the event memory list.

6. Press the [EXIT/NO] key (or the [STOP] key).

The display returns to the Normal display.

Advertising