6 - 8 bookkeeping – Sega Zombie Revenge User Manual

Page 22

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6 - 8 BOOKKEEPING

This test mode allows each of the CREDIT/TIME/GAME data to be ascertained.

(A) NUMBER OF GAMES

1P, 2P total game playfrequency.

(B) NUMBER OF CONTINUE

1P, 2P continue game playfrequency.

(C) TOTAL COIN

Total number of times both the COIN CHUTE’S are actuated.

(D) COIN CREDIT

Number of CREDITS registered by COIN insertion only.

(E) SERVICE CREDIT

The SERVICE SWITCH usage frequency.

(F) TOTAL CREDIT

Total number of CREDITS.

(G) TOTAL TIME

Machine’s total actuated time (excluding the test performance time).

(H) PLAY TIME

Displays total game play time.

(I) AVERAGE TIME

Average Game play time.

(J) LONGEST TIME

Displays the longest play time.

(K) SHORTEST TIME

Displays the shortest play time.

Press the test button to proceed to the next page.

Press the TEST button to have the MENU return to the screen.

BOOKKEEPING

GAME REPORT PAGE 1/2

NUMBER OF GAMES

0

1P GAMES

0

2P GAMES

0

NUMBER OF CONTINUE 0
1P GAMES

0

2P GAMES

0

TOTAL COIN

0

COIN CREDIT

0

SERVICE CREDIT

0

TOTAL CREDIT

0

TOTAL TIME

0D 0H 0M 0S

PLAY TIME

0D 0H 0M 0S

AVERAGE PLAY TIME

0D 0H 0M 0S

LONGEST PLAY TIME

0D 0H 0M 0S

SHORTEST PLAY TIME

0D 0H 0M 0S

PRESS TEST BUTTON TO EXIT

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