Event input -- sub-mode 9 – American Access Systems Advantage DK - Regular - ADV-1000i User Manual

Page 13

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Page 13 American Access Systems / Security Brands, Inc.

Enable or Disable the “Three Strikes … You’re Out” feature

-- Sub-Mode 8

DETAILS: This “anti-tampering” feature is designed to help keep an unauthorized individual from continually entering

codes until they “hit” a programmed Access Code. When the “Three Strikes …You’re Out” feature is enabled, if

anyone enters 3 incorrect Access Codes within 90 seconds, the “Three Strikes …You’re Out” feature will literally shut

down the unit for 90 seconds. During the fi rst 30 seconds of the shut down, the LED’s will fl ash and a loud, high-

pitchealarm will sound to help draw attention to the unauthorized user. The unit will then continue in full lockout mode

for another 60 seconds even after the alarm ends. After 90 seconds, the unit will revert to the IDLE MODE and will

operate normally.

To toggle the “Three Strikes-You’re Out” feature on or off:

• Enter the current Master Code

• Unit will sound a GOOD TONE

• Press the numeral 8 and the unit will respond with either one or two tones

• A single tone indicates the “Three Strikes …You’re Out” will be enabled

• A double tone indicates the “Three Strikes …You’re Out” will be disabled

• Unit will sound a GOOD TONE

• Enter the current Master Code a second time to accept the enabled or disabled selection• If you make an

entry error, simply press the star (ã) key

• Press the pound (#) key to exit the programming mode

Note: Make sure to wait for the unit to sound a GOOD TONE between selections. Depending upon

the installation, there are times when a few seconds may go by before you hear a GOOD TONE. Just

make sure that you hear a GOOD TONE between selections. If you do not want to change the state

of the “Three Strikes …You’re Out”, press the pound (#) key to exit.

Event Input -- Sub-Mode 9

DETAILS: Programming Sub-Mode 9 allows a user with Master Code privileges to program the unit to connect to an

external device to control a specifi c function.

Note: Relay A codes can be turned off by an external switch. When inactive, all Relay “A” codes

will be disabled. However, the Relay “B,” program and function codes will continue to be accessible

to the Master user.

NOTE: If you do not wish to toggle the MODE that the unit reports, enter pound (#) key to exit. Event

Input can be programmed 4 separate ways:

1. To program Event Input as Remote Inactive:

• Enter the MASTER CODE

• Unit will sound a GOOD TONE

• Enter the numeral 9 (Unit will sound the Current Mode*)

• Unit will sound a GOOD TONE

• Enter the numeral 1

• Unit will sound a GOOD TONE

2. To program the Event Input as an Arming Circuit:

• Enter the MASTER CODE

• Unit will sound a GOOD TONE

• Enter the numeral 9 (Unit will sound the Current Mode*) followed by a GOOD TONE

• Enter the numeral 2

• Unit will sound a GOOD TONE

3. To program the Event Input as Remote Open:

• Enter MASTER CODE

• Unit will sound a GOOD TONE

• Enter the numeral 9 (Unit will sound Current Mode*) followed by a GOOD TONE

• Enter the numeral 3

• Unit will sound two quick tones in succession then wait for input

• Enter the Relay to Activate

Enter the numeral 1 to activate relay A

OR

Enter the numeral 2 to activate relay B

• Unit will sound a GOOD TONE4. To DISABLE the Event Input:

• Enter the MASTER CODE • Enter the numeral 9 (Unit will sound Current Mode*)

• Enter the numeral 0 to Disable

• Unit will sound a GOOD TONE

*Current Modes

Single Tone Indicates:

Remote Inactive Mode is Enabled

Double Tone Indicates:

Arming Circuit Mode is Enabled

Triple Tone Indicates:

Remote Open Mode is Enabled

GOOD TONE Only:

Event Input Disabled

NOTE: If you do not wish to toggle the MODE that the unit reports, enter # to exit.

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