Tv screen v1.4 (006), Fisheye (007), Fit to screen (008) – PRG Mbox Studio Manual v3.6.1 User Manual

Page 52: Multiscreen gobo (009)

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46

MBOX

®

STUDIO USER MANUAL

TV Screen v1.4 (006)

The TV Screen animated gobo allows a texture to be placed onto a plane in 3D space and manipulated it as a 3D
object. The texture can rotate and spin on all three X, Y, and Z axes. (A texture on its own will only rotate on the Z
axis.) The TV Screen will automatically light itself and Drawmode 1 does not have to be set for it to be visible.

Fisheye (007)

The Fisheye gobo is used for the conical geometric correction necessary when using a very wide angle lens and
projecting into the inside of a translucent sphere.

Fit To Screen (008)

The Fit To Screen animated gobo can be used to force any content to fill the screen. The image is scaled so both
width and height are >= screen size (i.e. the smaller dimension is scaled to fill, so the larger dimension overfills the
screen and is cropped). The image aspect ratio is not affected.

MultiScreen Gobo (009)

The MultiScreen animated gobo allows the placement of content onto a predefined structure that can receive external
data (Art-Net) to control both the position and arrangement of the content on the structure, and also the structure’s
position in 2D and 3D space.

The MultiScreen gobo is intended for use with complicated or creative video arrangements that require remapping, or
that involve motion (scenic tracking) during playback.

The MultiScreen Editor provides the toolset for creating and editing the MultiScreen.plist file that the MultiScreen
animated gobo uses as its instruction set.

Note:

The MultiScreen Gobo and MultiScreen Editors are advanced topics. You should receive instruction and

assistance from a PRG representative before using it.

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