Generating resource files – Echelon NodeBuilder Resource Editor User Manual

Page 78

Advertising
background image

Generating Resource Files

You can generate a resource file set at any time while editing a resource file set. If you

have made any changes to a resource file set, you must generate the new resource file set

before exiting the resource editor, otherwise your changes may be lost.

You can only make changes to one resource file set at a time. Once you have made any

changes to a resource file set, it becomes the active set. The active set is shown in the

status bar at the bottom of the Resource Editor window. If you have made any changes
to the active set, the name of the active set is followed by an asterisk (‘*’) to indicate that

you need to generate resource files. Once you have made any changes to a resource file
set, it becomes the active set and you can only make changes to the active set. If you

attempt to make changes to another resource file set, you will be given the option to

either generate the resource file set for the active set, or cancel changes.
To generate a resource file set, follow these steps:
1. Right-click the active set in the resource catalog, and then click Generate Resource

Files on the shortcut menu. The Generate Resource Files dialog opens listing the
files that will be generated (only files that have had changes made will be generated).

2. Click Set Version to set the version of the resource files to be generated. The Set

Version dialog opens:

70 Generating

Resource

Files

Advertising