System lock, 4 template erase, Template erase – EMM Labs Switchman MK II User Manual

Page 11: 3 system lock

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Page 11 of 13

3.3 System

Lock

This feature is not available in current firmware release.

This feature prevents unauthorized changes to your system. The Main Unit can be
locked from the Remote:

- press the SHIFT-SAVE button; the SAVE LED indicator will blink slowly
- punch a 4-digit Lock Code using channel buttons (1 to 6)
- try remembering your Lock Code.

At this point, the numerical display is blank and all LED indicators are turned off. A
small red dot on the numerical display will blink slowly.

To unlock the system, use one of the two methods:

- punch four digits of your Lock Code again; when the correct code is entered,

the remote is re-activated and the system operates normally

- reset the entire system i.e. cycle the power on Main Unit.

3.4 Template Erase

Caution:

This procedure will erase data of ALL six templates in NVRAM.
Erased template data cannot be recovered.
All templates will be reset to factory settings.

To erase Templates, follow this procedure:

- press TEMP button, the TEMP LED indicator will light up
- press SHIFT-MUTE button; at this point, the NVRAM is being erased; all

template LED indicators (1 to 6) blink fast.

After approx. 3 seconds, the system goes through complete hardware reset (both
Main and Remote units.) During a reset phase, all templates are re-initialized with
factory settings – check default values listed in 1.1.

In practice, the Template Erase feature can be useful when the SwitchMan system is
moved to different application area. It might be more convenient to start with
known and neutral system settings rather than go through many check/modify
operations.

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