35 performance functions and effects – Roland Prelude User Manual

Page 35

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35

Performance Functions and Effects

D Beam functions marked with an “*” cannot be recorded in a
song.

STREAM*

The sound of running water will continue as long
as your hand is positioned above the D Beam.
The volume will increase as you move your hand
closer.

EXPLO-
SION*

An explosion will sound when you position your
hand over the D Beam. The volume is greater
when you move your hand more rapidly.

GUN
SHOT*

A pistol shot will sound when you position your
hand over the D Beam. The volume is greater
when you move your hand more rapidly.

ENGINE*

An engine will continue sounding as long as
your hand is positioned above the D Beam. The
volume will increase as you move your hand
closer.

APPLAUSE*

Applause will continue sounding as long as your
hand is positioned above the D Beam. The
volume will increase as you move your hand
closer.

LAUGH-
ING*

Laughter will sound when you position your hand
over the D Beam. The volume is greater when
you move your hand more rapidly.

SCREAM-
ING*

A scream will sound when you position your
hand over the D Beam. The volume is greater
when you move your hand more rapidly.

BIRD*

A bird call will sound when you position your
hand over the D Beam. The volume is greater
when you move your hand more rapidly.

DOG*

A dog’s bark will sound when you position your
hand over the D Beam. The volume is greater
when you move your hand more rapidly.

SEA-
SHORE*

Surf will sound when you position your hand
over the D Beam. The volume will increase as
you move your hand closer.

RAIN*

The sound of rain will continue as long as your
hand is positioned above the D Beam. The
volume will increase as you move your hand
closer.

THUNDER*

A thunder will sound when you position your
hand over the D Beam. The volume will increase
as you move your hand closer.

MODULA-
TION

The D Beam controller will apply the same effect
as the Modulation lever (p. 36).

EXPRES-
SION

The volume will increase when you bring your
hand closer to the D Beam. The volume will
return to the original level when you take your
hand away.

D Beam
function

Explanation

BEND UP

The pitch will rise when you bring your hand
closer to the D Beam. The pitch will return to the
original level when you take your hand away.

BEND
DOWN

The pitch will fall when you bring your hand
closer to the D Beam. The pitch will return to the
original level when you take your hand away.

EXP+UP

When you bring your hand closer to the D Beam,
the volume of the keyboard performance will
increase and the pitch will rise. The pitch and
volume will return to the original level when you
take your hand away.

EXP+
DOWN

When you bring your hand closer to the D Beam,
the volume of the keyboard performance will
increase and the pitch will fall. The pitch and
volume will return to the original level when you
take your hand away.

TEMPO UP

The tempo will become faster when you bring
your hand closer to the D Beam. The tempo will
return to the original value when you take your
hand away.

TEMPO
DOWN

The tempo will become slower when you bring
your hand closer to the D Beam. The tempo will
return to the original value when you take your
hand away.

START/
STOP

Playback will start when you position your hand
over the D Beam. Playback will stop when you
position your hand over the D Beam once again.

FILL UP

If you position your hand over the D Beam while
the backing is playing, a fill-in will sound (p. 24).

FILL DOWN

FADE OUT

If you position your hand over the D Beam, the
volume will begin decreasing and will then reach
zero. The backing performance will stop, and
then the original volume will return after two or
three seconds.

FILTER

The sound becomes brighter when you bring
your hand closer to the D Beam. It becomes
rounder when you take your hand away.

VOLUME

The volume will increase when you bring your
hand closer to the D Beam. The volume will
return to the original level when you take your
hand away.

D Beam
function

Explanation

Prelude_e.book Page 35 Wednesday, January 14, 2009 2:18 PM

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