Chapter 2 – Yamaha SU700 User Manual

Page 93

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Chapter 2 Tutorial

93

CHAPTER

2

●

The ribbon controller has a “SCRATCH” function that is unique to it, and which
allows you to play a sample manually by scratching the ribbon controller.

●

Use scene memory to change the settings of various parameters

●

Function knob data and mute on/off settings can be stored in the scene buttons. (

→

p.176)

The scene buttons offer a wide range of possibilities; for example you might pro-
gram a scene button to raise the pitch of all non-rhythm instrument by a semitone,
or switch the LOOP tracks to other tracks, etc.

●

By using SYSTEM/SETUP/REC MODE (

→

p.300) to set the sequencer recording

mode to “OVERDUB,” you can add scene changes to existing song data.

●

Jump using the marker buttons

●

Measure locations within a song can be stored in the MARKER buttons. Marker
button data cannot be recorded in a song, but by pressing a marker button while a
song plays, you can make the playback jump. If each location at which the song
changes has been stored to a marker button, you can use the marker buttons to
jump to any desired section in the song.

●

Synchronized operation with an external MIDI device

●

The SU700 can be synchronized with an external MIDI device. An external MIDI se-
quencer synchronized with a SU700 song can be used to play the melody, or you can
play SU700 samples along with the playback of an external MIDI device.

●

Modifying measure, BPM, and note (quantize and grid)

●

When a song is played back, the MEASURE area of the display will show the posi-
tion (measure number and beat) of the song.

By pressing the [MEASURE] button and using the dial, you can move the position
within the song. The position can also be moved by using the sequencer control
buttons

,

and

, or by storing a song position in a MARKER button.

●

When a song is played back, the BPM area of the display will indicate the BPM
(tempo value) of the currently-playing song.
You can modify the BPM by pressing [BPM] and using the dial. The BPM can also
be modified by striking the [BPM COUNTER] button at regular intervals.

* You can specify what will happen when BPM is modified; either the pitch will

change (as when you modify the rotational speed of an analog record player), or
the pitch will remain unchanged and only the BPM will change. (

→

TRACK

SET/SETUP/BPM TRACKING: p.237)

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