ALESIS QS8.1 User Manual

Page 132

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Part 8: Editing Programs

120

QS7.1/QS8.1 Reference Manual

L

EVEL

The Level function (press [50]) allows you to control the volume, pan position,
output assignment and effects send level for each Sound. With up to four Sounds per
program, this allows for a wide variety of stereo effects and level balances between
the sounds.

Volume (00 to 99)

Page 1

This sets the overall volume for a Sound. Higher numbers give higher levels.

Pan (<3 to 3>)

Page 2

There are 7 available pan locations in the stereo (two-channel) field: Far left (-3), mid
left, near left, center (< >), near right, mid right, and far right (+3).

Output (Main, Aux, or Off)

Page 3

The Output parameter has three settings. To send the Sound’s output to the Main
outputs, select MAIN. To route the dry signal of the Sound to the Aux Outputs, select
AUX. To turn off the Sound’s direct output altogether, set this parameter to OFF.
(Note, however, that in the last two cases the Sound may still feed an Effect Send,
which can be very useful. Try it!).

To achieve four independent Outputs requires a combination of the Pan
and Output parameters. For example, if you want to isolate Sounds 1-4
and send each to its own Output, here are some settings you could use:

Output setting

Pan setting

FX Level

Sound 1

MAIN

< 3 (hard left)

00 (dry)

Sound 2

MAIN

3 > (hard right)

00 (dry)

Sound 3

AUX

< 3 (hard left)

00 (dry)

Sound 4

AUX

3 > (hard right)

00 (dry)

Effect Level (00 to 99)

Page 4

The QS isn’t just a synthesizer; it also has a built-in effects system and mixer, with
four effect buses and sends. This section lets you feed the Sound to one of the effect
buses for processing (see Part 6 for more information on editing Effects). The Effect
Level parameter determines how much of the Sound feeds the chosen effect bus (see
below). Higher values mean that the sound will be more "effected".

Effect Bus (1 to 4)

Page 5

Selects which of the four buses the Sound will feed, thereby determining which
effect(s) will process the Sound. Each Program has its own unique arrangement of
effects. Example: In Program #12, bus 1 may be a Chorus/Delay/Reverb, while in
Program #27, bus 1 may just be a Flanger.

TIP:

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