Part x real time and rendering – Apple Final Cut Express 4 User Manual

Page 19

Advertising
background image

Contents

19

Part X

Real Time and Rendering

Chapter 56

881

Using RT Extreme

881

Introduction to Real-Time Processing

882

How Real-Time Processing Works

884

Identifying Which Effects Can Play Back in Real Time

886

Changing Real-Time Playback Settings

886

Locations for Changing Real-Time Playback Settings

888

About Real-Time Playback Options

893

Still-Image Real-Time Playback

893

Improving Real-Time Performance

894

Reporting Dropped Frames During Playback

894

Factors That Affect Real-Time Performance

895

Real-Time Audio Mixing in Final Cut Express

896

Calculating the Number of Tracks That Can Be Played Back in Real Time

897

Improving Real-Time Audio Performance

898

Choosing Real-Time Playback Versus Rendering

898

Using RT Extreme for Video Output

Chapter 57

899

Rendering and Video Processing Settings

899

What Is Rendering?

900

Render Indicators in Final Cut Express

900

About Render Status Bars in the Timeline

903

About Item-Level Render Status Bars

904

The Rendering Process

904

Controlling Render Quality

904

Order of Effects Rendering

904

Selecting Clips for Rendering

905

Rendering Segments in a Sequence

908

Rendering Audio Items in a Sequence

909

Using the Mixdown Command

909

Keeping Track of Rendering Progress

910

Temporarily Disabling Rendering

911

Automatic Rendering While You Are Away from Your Computer

912

Changing Render Settings

912

Using the Render Control Tab

914

Managing Your Render Files

914

Locating Render Files

915

Preserving Render Files

916

Tips for Avoiding Unnecessary Rendering and Reducing Render Time

Advertising