Making a macro – Apple Shake 4 User Manual

Page 909

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Chapter 30

Installing and Creating Macros

909

Making a Macro

Since the above steps are tedious to manually recreate, create a macro.

To create a macro:

1

In the node tree created above, select the Move2D node, and press Shift-M (or right-
click and choose Macro > Make Macro from the shortcut menu).

The MacroMaker is launched.

In the top portion of the Shake MacroMaker window, you specify the file name, the
save location, and the tab where the node appears.

2

In the Macro Name field, enter RandomMove.

3

In the Macro Toolbox field, enter Transform.

Note: Case sensitivity is always important.

4

Leave theStore macro in” selection at the default “User directory” setting.

5

Leave the “Macro’s output is set” pop-up menu set to Move2D1 (there are no other
choices in this example).

Setting

Value

Macro Name

The name of the macro you create. It is also the name of the file
you save (see below).

Macro Toolbox

The Tool tab that stores the macro. If a tab does not exist, it creates
a new one.

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