Resource module – Rockwell Automation Arena Basic Edition Users Guide User Manual

Page 48

Advertising
background image

A

RENA

B

ASIC

E

DITION

U

SER

S

G

UIDE

42

• •

Resource module

D

ESCRIPTION

This data module defines the resources in the simulation system, including costing infor-
mation and resource availability. Resources may have a fixed capacity that does not vary
over the simulation run or may operate based on a schedule. Resource failures and states
can also be specified in this module.

T

YPICAL

USES

„

Equipment (machinery, cash register, phone line)

„

People (clerical, order processing, sales clerks, operators)

P

ROMPTS

Prompt

Description

Name

The name of the resource whose characteristics are being defined. This
name must be unique.

Type

Method for determining the capacity for a resource. Fixed Capacity will
not change during the simulation run. Based on Schedule signifies that
a Schedule module is used to specify the capacity and duration informa-
tion for the resource.

Capacity

Number of resource units of a given name that are available to the
system for processing. Applies only when Type is Fixed Capacity.

Schedule Name

Identifies the name of the schedule to be used by the resource. The
schedule defines the capacity of a resource for a given period of time.
Applies only when Type is Schedule.

Schedule Rule

Dictates when the actual capacity change is to occur when a decrease in
capacity is required for a busy resource unit. Applies only when Type is
Schedule.

Busy/Hour

Cost per hour of a resource that is processing an entity. The resource
becomes busy when it is originally allocated to an entity and becomes
idle when it is released. During the time when it is busy, cost will
accumulate based on the busy/hour cost. The busy cost per hour is
automatically converted to the appropriate base time unit specified
within the Replication Parameters page of the Run > Setup menu item.

Idle/Hour

Cost per hour of a resource that is idle. The resource is idle while it is not
processing an entity. During the time when it is idle, cost will
accumulate based on the idle/hour cost. The idle cost per hour is
automatically converted to the appropriate base time unit specified
within the Replication Parameters page of the Run > Setup menu item.

Advertising