Audio Damage Ronin User Manual

Page 12

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older counterparts. On the other hand, older digital delays usually had limited dynamic range and undesirable
distortion. Ronin’s delays use 32-bit floating-point samples to create a full-bandwidth, noise-free delay.

Each delay has a maximum delay time of 12 seconds. The delay
times are freely adjustable across their entire range, and can be
locked to the tempo of your VST host sequencer. The delays can be
used as loop recorders, letting you record new audio over a
repeating phrase. The loops can also play backwards, even during
recording. With just one of the two delay modules, you can record a
phrase as a loop, transpose it down an octave by slowing it down to
half its original speed, record a new phrase over the top, turn the
whole loop around and play it backwards, transpose it up by
speeding it up, record another phrase on top, and so on—all in real
time, without stopping. Of course you can also use the delay
modules for all standard delay-based effects such as echo, ping-pong
delay, flanging, chorusing, etc.

There are three main controls in the delay module:

Time

,

Fine

, and the multiplier switches. These three

controls together determine the delay time of the module. The

Time

slider and the multiplier switches can be

thought of as the coarse controls. The range of the time slider is zero

1

to a number of seconds equal to the

value of the multiplier switch, which can be one, two, four, or eight. For example, if you set the time slider to
its halfway point and the multiplier switch to 4x, the coarse delay time is two seconds, because half of four is
two seconds.

The

Fine

slider multiplies the coarse time determined by the settings of the time slider and multiplier

switches. The range of the time fine slider is 0.5 to 1.5. At its halfway setting, its value is 1.0. The total delay
time of the delay module is determined by multiplying the coarse delay time by the value of the time fine
slider. Continuing our example, if you set the time fine slider to its maximum value (1.5), the total delay time
would be three seconds, because two seconds times 1.5 is three seconds.

Usually we don’t think about delay times in terms of seconds and milliseconds when we’re writing music. We
think in terms of rhythmic units, like an eighth note. Ronin can follow the tempo of your VST host sequencer
and automatically calculate delay times to match rhythmic units, thus saving you from having to pull out your
calculator in the middle of a recording session. Simply turn on the

Sync

switch in the delay module. Now, as

1

Because of the emulation of older delay lines, the minimum delay time is actually not quite zero. It’s a few samples more

than zero, but less than one millisecond.

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