Mute & solo, Mod sequencer – Audio Damage Tattoo User Manual

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The busses are designated with the letters A through F. A is the plug-in’s main output buss and will almost
certainly be connected and audible when you load Tattoo into your host application. Click the appropriate
letter to switch an instrument’s output to another buss.

Mute & Solo

The Mute and Solo buttons, labeled “M” and “S”, appear to the left of the instrument names. Click a Mute
button to silence an instrument altogether, and click a Solo button to hear only the corresponding instrument.
Any number of instruments can be muted at one time but only one can be soloed.

Mod Sequencer

The Mod Sequencer is Tattoo's hidden (or, okay, not-so-hidden, really) secret. It is actually several dozen
sequencers that all share a common interface. There is no modulation routing in Tattoo for the simple reason
that there is no need for it. Every single synthesis control parameter has its own sequencer.

The basic idea is this: click on a Voice control of any sort (e.g. "Kickdrum Tune" or "Cowbell Ratio") and the
Mod Sequencer switches to show modulation for that control. You can draw any shape by clicking and
dragging in the sequence graph, or use one of the provided shapes with the Autofill button. The Mod
Sequencer's default view is Velocity, which you see by clicking on the Voice's name to the left of the main
sequencer grid.

When the mod sequencer displays velocity values, higher bars mean higher velocities. For all other
parameters the mod sequence values are bidirectional, that is, they can either increase or decrease the
parameter’s value. Here’s an example of a mod sequence that increases an instrument’s velocity (i.e,
loudness) over the pattern:

Here’s an example of a mod sequence that makes the pitch of a tom rise then fall over the duration of the
pattern:

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