Editing in faceless mode – Muse Research Receptor manual v1.2 User Manual

Page 111

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8: Graphic UI - Edit View

111

Receptor Manual

Bypass button - Click this button to bypass the current plugin. Bypassing instrument plugins is discussed
within “Source Slot Anatomy” on page 95. Bypassing Effects plugins is discussed within “FX Slot
Anatomy” on page 102.

Compare button - When you begin editing a plugin, this button lights to indicate that the current parameter
settings have been modified and may not match those in the .fxp patch stored in Receptor. Click the
Compare button to switch back and forth between the saved patch and the edited patch.
IMPORTANT: The Compare button always compares your current edits to the version of the .fxp file that’s
stored on disk. Keep in mind that Single patches and Multi patches may have stored completely different
parameter values even though the patch name is the same. In this case, clicking the Compare button may
not give you the results you expected (as the .fxp version of a patch would be loaded rather than the version
stored with the Single or Multi).

Prev Patch & Next Patch buttons - Click the Prev Patch button to load the previous patch number into
the plugin. Click the Next Patch button to load the next patch number into the plugin. Note that, if the last
patch in a bank is currently loaded, clicking the Next Patch button will load the first patch in the following
bank. Similarly, if the first patch in a bank is currently loaded, clicking the Prev Patch button will load the
last patch in the previous bank.
KEYBOARD SHORTCUT: You can select the next patch by typing the DOWN ARROW or on your qwerty
keyboard. Similarly, you can select the previous patch by typing either the UP ARROW.

Save/File button - Click this button to open a pop-up Save/File panel, which you use to save or modify any
new instrument or effects patches you create. For detailed information about the various bank and patch
saving options, see Chapter 11, “Graphic UI - Saving and Managing Patches”.

Editing in Faceless Mode

At first blush, you might not imagine ever wanting to edit a plugin in Faceless Mode. After all, Faceless Mode
removes all graphical “niceness” from a plugin and replaces it with a sea of identical parameter faders. In
actuality, there are two reasons you might want to use Faceless Mode.

Some plugins do not actually provide a graphical interface. The only way to edit these plugins is to use
Faceless Mode.

Faceless Mode allows you to see a large number of “learned” parameters simultaneously, meaning you can
quickly get a feel for which parameters are assigned to the front panel, what their MIDI control assignments
are, and whether or not they’ve been renamed.

To edit a plugin using a generic (“faceless”) UI:

1

Enter Edit View using one of the procedures outlined in “Opening an Editor” on page 109.

2

Make sure the

Faceless Mode button is lit. If not, click it to enter Faceless Mode.

The plugin UI appears on screen and the Edit Bar appears as shown here.

Previous Patch

Next Patch

Save/File Button

Patch Select

Bank Select

Bypass

Compare

Faceless Mode Button

--- Edit Bar in Faceless Mode ---

The Faceless Mode Edit Bar is identical to the VST Mode Edit Bar (discussed in “Editing in VST Mode” on
page 110). The real difference between these modes is in how you edit the actual plugin.

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