Adobe Premiere Pro CS6 User Manual

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adjustment can be applied to highlights, midtones, and shadows.

Highlight/Midtones/Shadows Balance Gain Adjusts brightness values by multiplication so that lighter pixels are affected more than darker pixels.
The adjustment can be applied to highlights, midtones, and shadows.

Highlights/Midtones/Shadows Balance Angle Controls the hue translation in the highlights, midtones, or shadows.

Highlights/Midtones/Shadows Saturation Adjusts the color saturation in the highlights, midtones, or shadows. The default value is 100, which
doesn’t affect the colors. Values less than 100 decrease saturation, with 0 completely removing any color. Values greater than 100 produce more
saturated colors.

Auto Black Level Raises the black levels in a clip so the darkest levels are above 7.5 IRE. A portion of the shadows is clipped and the
intermediate pixel values are redistributed proportionately. As a result, using Auto Black Level lightens the shadows in an image.

Auto Contrast Applies both the Auto Black Level and Auto White Level simultaneously. This makes the highlights appear darker and shadows
appear lighter.

Auto White Level Lowers the white levels in a clip so the lightest levels do not exceed 100 IRE. A portion of the highlights is clipped and the
intermediate pixel values are redistributed proportionately. As a result, using Auto White Level darkens the highlights in an image.

Black Level, Gray Level, White Level Sets the levels for darkest shadow, midtone gray, and lightest highlight using the different Eyedropper
tools to sample a target color in the image or anywhere on your monitor’s desktop. You can also click the color swatch to open the Adobe Color
Picker and select a color to define the black, midtone gray, and white.

Input Levels The outer two Input Levels sliders map the black point and white point to the settings of the Output sliders. The middle Input slider
adjusts the gamma in the image. It moves the midtone and changes the intensity values of the middle range of gray tones without dramatically
altering the highlights and shadows.

Input Levels slider

Output Levels Map the black point and white point input level sliders to specified values. By default, the Output sliders are at level 0, where the
shadows are completely black, and level 255, where the highlights are completely white. So, in the default position for the Output sliders, moving
the black input slider maps the shadow value to level 0, and moving the white point slider maps the highlight value to level 255. The remaining
levels are redistributed between levels 0 and 255. This redistribution increases the tonal range of the image, in effect increasing the overall
contrast of the image.

Output Levels slider

Input Black Level, Input Gray Level, Input White Level Adjust the black point, midtone, and white point input levels for the highlights, midtones,
or shadows.

Output Black Level, Output White Level Adjust the mapped output levels for the input black and input white levels for the highlights, midtones,
or shadows.

Secondary Color Correction Specifies the color range to be corrected by the effect. You can define the color by hue, saturation, and luminance.
Click the triangle to access the controls.
Note: Choose Mask from the Output menu to view the areas of the image that are selected as you define the color range.

Center Defines the central color in the range that you’re specifying. Select the Eyedropper tool and click anywhere on your screen to specify a
color, which is displayed in the color swatch. Use the + Eyedropper tool to extend the color range, and use the – Eyedropper tool to subtract from
the color range. You can also click the swatch to open the Adobe Color Picker and select the center color.

Hue, Saturation, and Luma Specify the color range to be corrected by hue, saturation, or luminance. Click the triangle next to the option name to
access the threshold and softness (feathering) controls to define the hue, saturation, or luminance range.

Soften Makes boundaries of the specified area more diffuse, blending the correction more with the original image. A higher value increases the
softness.

Edge Thinning Makes the specified area more sharply defined. The correction becomes more pronounced. A higher value increases the edge
definition of the specified area.

Invert Limit Color Corrects all colors except for the color range that you specified with the Secondary Color Correction settings.

Jeff Sengstack explains how to use the Three-way Color Corrector effect to change the color of an object

in this lynda.com video

from his tutorial --

Premiere Pro: Color Correction and Enhancement.

Karl Soule shows the basic Use of the 3-Way Color Corrector

in this video tutorial

.

Karl Soule shows how to set up the 3 wheels of the Three-Way Color Corrector in

this video tutorial

.

Karl Soule shows use of Three-Way Color Corrector effect for secondary color correction

in this video tutorial

.

Maxim Jago demonstrates the Three Way Color Corrector effect for secondary color correction

on the video2brain website

.

Andrew Devis demonstrates how to use the Secondary Color Correction option

in this video tutorial

.

Tint effect

The Tint effect alters an image’s color information. For each pixel, the luminance value specifies a blend between two colors. Map Black To and
Map White To specify to which colors dark and bright pixels are mapped. Intermediate pixels are assigned intermediate values. Amount To Tint
specifies the intensity of the effect.

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