Brightscript debug console, Console commands – BrightSign BrightScript 3.0 Reference Manual User Manual

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BRIGHTSCRIPT DEBUG CONSOLE

If, while a script is running, a runtime error occurs or a

STOP statement is encountered, the BrightSign application will

enter the BrightScript debug console. This console can be accessed from a terminal program using a null-modem cable
connected to the RS-232, GPIO, or VGA port (depending on the player model). Networked players can also be accessed
via

Telnet or SSH

.


The console scope is set to the function that was running when the runtime error or

STOP statement occurred. While in the

console, you can type in any BrightScript statement; it will then be compiled and executed in the current context.

Typically, the debug console is the default device for the

PRINT statement.

Console Commands

The following console commands are currently available:
bt

Print a backtrace of call-function context frames.

classes

List all public classes.

cont or c

Continue script execution.

counts

List count of BrightScript Component instances.

da

Show disassembly and bytecode for this function.

down or d

Move one position down the function context chain.

exit

Exit the debug shell.

gc

Run the garbage collector and show collection statistics.

hash

Print the internal hash-table histograms.

last

Show the last line that executed.

method <class>

List methods provided by specified class.

method <class>.<interface>

List methods provided by the specified interface or class.

list

List the current source of the current function.

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