Medal Sports WMUSA1395300 User Manual

Page 7

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1395300

6

(Continued on the next page.)

401

Starting number 401

701

Starting number 701

501

Starting number 501

801

Starting number 801

601

Starting number 601

901

Starting number 901

CRICKET

Cricket is a strategic game for accomplished players and beginners alike. Players throw for numbers best suited for

them and can force opponents to throw for numbers not as suitable for them. The object of Cricket is to “close” all of

the appropriate numbers before one’s opponent while racking up the highest number of points.

Only the numbers 15 through 20 and the inner/outer bullseye are used. Each player must hit a number 3 times

to “open” that segment for scoring (Refer to Tournament Cricket Scoring section for explanation on how players’

marks are registered). A player is then awarded the number of points of the “open” segment each time he/she

throws a dart that lands in that segment, provided their opponent has not closed that segment. Hitting the double

ring counts as two hits, and the triple ring counts as 3 hits.

Numbers can be opened or closed in any order. A number is “closed” when the other player(s) hit the open segment

3 times. Once a number has been “closed”, any player for the remainder of the game can no longer score on it.

Winning - The side closing all the numbers first and accumulating the highest point total is the winner. If a player

“closes” all numbers first but is behind in points, he/she must continue to score on the “open” numbers. If the player

does not make up the point deficit before the opposing player(s) “closes” all the numbers, the opposing side wins.

Play continues until all segments are closed - the winner is the player with the highest score.

Cricket Scoring Display

This dartboard utilizes a dedicated scoreboard within the scoring display that keeps track of each player’s segment

status when playing Cricket. When Cricket is selected, individual characters will be utilized to register marks. There

are 3 separate lights within each number (15 through 20 and bullseye). During play, one of the status lights will turn

on (black will appear) as a segment is hit. If a double or triple of an active number is hit, 2 or 3 lights will turn on

respectively.

NO-SCORE CRICKET

Same rules as standard Cricket except there is no point scoring. The object of this version is to be the first to simply

“close” all the appropriate numbers (15 through 20 and the bullseye).

SCRAM

(For 2 players only)

This game is a variation of Cricket. The game consists of two rounds. The players have a different objective in each

round. In round 1, player 1 tries to “close” (score 3 hits in each segment - 15 to 20 and bullseye). During this time,

player 2 attempts to rack up as many points in the segments that the other player has not yet closed. Once player 1

has closed all segments, round 1 is complete. In round 2, each player’s roles are reversed. Now, player 2 tries to

close all the segments while player 1 goes for points.

The game is over when round 2 is complete (player 2 closes all segments). The player with the highest point total is

the winner.

CUT-THROAT CRICKET

Same basic rules as standard Cricket except once scoring begins, points are added to your opponent(s) total. The

object of this game is to end up with the fewest points. This variation of Cricket offers a different psychology to the

players. Rather than adding to your own score and helping your own cause as in standard Cricket, Cut-Throat offers

the benefit of racking up points for your opponent(s), digging him in a deeper hole. Competitive players will love

this variation!

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