Alarms, 1 arrival alarm, anchor watch alarm – Furuno GP-30/35 User Manual

Page 29

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6-1

There are four alarm conditions which gen-
erate both audible and visual alarms: Arrival
alarm, Anchor watch alarm, Speed alarm,
and XTE (Cross Track Error) alarm.

When an alarm setting is violated, the buzzer
sounds, and the name of the offending alarm
and the alarm icon appear on the display.
You can silence the buzzer and remove the
alarm name indication by pressing any key
but the alarm icon remains on the screen until
the reason for the alarm is cleared.

You can also see which alarm(s) is sound-
ing by displaying the MESSAGE board. The
keying sequence is [MENU] (twice), select
MESSAGES and press the [ENT] key. (The
message board is explained in 8.2 Display-
ing the Message Board.)

2D

[ 40

]

n

m

CSE:

82

°

SPD:

9.0

k

t

34

°

44.000N 135

°

21.000E

Alarm

!

XTE ALARM!

Alarm
icon

Figure 6-1 Location of alarm

message and icon

6.1 Arrival Alarm, Anchor
Watch Alarm

You may activate the arrival alarm or the
anchor watch alarm; they cannot be activated
together.

Arrival alarm

The arrival alarm informs you that own ship
is approaching a destination waypoint. The
area that defines an arrival zone is that of a
circle which you approach from the outside
of the circle. The alarm will be released if
own ship goes out of the circle.

: Alarm

Own ship’s
position

Alarm
setting

Destination
waypoint

Figure 6-2 How the arrival alarm works

1. Press the [MENU] key twice.

2. Select ALARMS.

3. Press the [ENT] key. The ALARMS

menu appears.

ALARMS

ARV/ANC :

ARV

0.30 nm

XTE

: OFF 0.50 nm

SPEED

: OFF 12.0 kt

ARV : ARRIVAL ALARM
ANC : ANCHOR WATCH ALARM
XTE : CROSS TRACK ERROR

Figure 6-3 ALARMS menu

6. ALARMS

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