Locating a track (ams*/direct access), Locating a point (shuttle play/ mark & locate) – Sony PCM-R700 User Manual

Page 18

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Advanced Playback Operations

17

EN

SHUTTLE

MARK

LOCATE

AUTO

MIN

MAX

OFF

WIRED

WIRELESS

REMOTE

POWER

Ø

ON

ø

OFF

PHONE LEVEL

PHONES

RENUMBER

REHEARSAL

REHEARSAL

WRITE

WRITE

ERASE

ERASE

REPEAT

SKIP PLAY

LOCATE

MODE

COUNTER RESET

MARGIN RESET

PREVIOUS

AMS

=

OPEN/CLOSE

6

NEXT

+

STOP

p

REW

0

PLAY

(

FF

)

PAUSE

P

REC MUTE

R

REC

r

MENU

DATA

SHUTTLE

CH-1(L)

r

SET

MARK

0

10

ANALOG

DIGITAL

INPUT

REC LEVEL

OFF

ON

SBM

UNBALANCE

BALANCE

ANALOG INPUT

STANDARD

48k

44.1k

LONG

REC MODE

CH-2(R)

0

10

START ID

SKIP ID

PREVIOUS

=/NEXT +

PLAY

(

DATA

AUTO

MIN

MAX

OFF

WIRED

WIRELESS

REMOTE

POWER

Ø

ON

ø

OFF

PHONE LEVEL

PHONES

RENUMBER

REHEARSAL

REHEARSAL

WRITE

WRITE

ERASE

ERASE

REPEAT

SKIP PLAY

LOCATE

MODE

COUNTER RESET

MARGIN RESET

PREVIOUS

AMS

=

OPEN/CLOSE

6

NEXT

+

STOP

p

REW

0

PLAY

(

FF

)

PAUSE

P

REC MUTE

R

REC

r

MENU

DATA

SHUTTLE

CH-1(L)

r

SET

MARK

0

10

ANALOG

DIGITAL

INPUT

REC LEVEL

OFF

ON

SBM

UNBALANCE

BALANCE

ANALOG INPUT

STANDARD

48k

44.1k

LONG

REC MODE

CH-2(R)

0

10

START ID

SKIP ID

Locating a Track (AMS*/Direct
Access)

You can locate the tracks in a number of ways, but only
after you have recorded start IDs on the tape (see pages
19 to 23). To use Direct Access, program numbers
must be recorded on the tape (see pages 19 and 23).

To locate

Do the following:

The beginning of the next
or succeeding tracks
(AMS)

The beginning of the
current track (AMS)

The beginning of
preceding tracks (AMS)

By specifying the
program number of a
track (Direct Access)

Press PREVIOUS

= once

while playing.

Press PREVIOUS

= as many

times as you want while playing.
For example, to locate the second
track behind, press three times.

Press NEXT

+ as many times

as you want while playing. For
example, to locate the second
track ahead, press twice.

1 While the deck is playing or

stopped, turn DATA on the
front panel until the program
number you want appears in
the display (or enter the
program number with the
number buttons on the remote).

2 Press PLAY

(.

* AMS = Automatic Music Sensor

z

If you enter the wrong program number during
Direct Access

If you haven’t pressed the PLAY

( button, turn the

DATA dial on the deck (or press the CLEAR button,
then enter the correct number on the remote).

z

If the deck detects a blank section of 9 seconds or
more, end ID, or the end of the tape

The deck rewinds the tape automatically to its
beginning and stops (Auto Rewind).

z

You can make the deck start playing automatically
from the beginning of the tape after rewinding
(Auto Play)

Press the PLAY

( button while holding down the

REW

0 button.

Locating a Point (Shuttle Play/
Mark & Locate)

You can locate a specific point by playing back at a
different speed or recording the absolute time code at
the point to be located later.

To locate

Do the following:

A track using variable
speed play (Shuttle Play)

A particular point on a
tape (Mark & Locate)

While the deck is playing, stopped,
or paused, turn SHUTTLE.

If the deck was playing or
stopped, the deck starts to play
when you release the SHUTTLE
dial.

If the deck was paused, the deck
pauses when you release the
SHUTTLE dial.

1 While the deck is playing or

stopped, press MARK. The
absolute time of the point
where you pressed the button
appears and flashes three
times.

2 Press LOCATE. The deck

locates the point and stops.

z

Playback speed during Shuttle Play

During Shuttle Play, you can vary the playback speed
from ±0.5 to ±8 times the normal playback speed (or ±1
to ±8 times the normal playback for material recorded
in long-play mode), depending on the angle and
direction of the SHUTTLE dial. Turn the dial clockwise
for forward playback or counterclockwise for reverse
playback.
The playback speed will be ±8 times normal speed
playback when you turn the dial to the left or right
fully.

Note

Shuttle Play should be used only when necessary since
prolonged use may damage the tape and drum.

z

The point memorized using the Mark & Locate
function will be erased when:

— you take out the cassette.
— you turn off the deck.

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