Pinnacle Speakers FXDEKO User Manual

Page 237

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Index

237

FXDeko User’s Guide

prompts, 125–26
resetting, 124
specifying, 123–28

Preset menus commands, 193–94
Preset shaders

applying to detail, 74
assigning current shader to, 74
saving, 74
using, 73

Preset style. See Style
Preview, 15
Program, 15
Prompts, 90, 125–26, 131
Push, 98

R

Ramp. See also Shader

applying to detail, 66
background, 82
group, 66
highlighting, 66, 67
opacity, 66
scaling, 66

Reading files. See Opening files
Recording files. See Saving files
Rectangle. See also Layer

adding to graphic, 85
defining box of, 87
hiding, 87
specifying properties of, 86–88
transforming, 87

Resetting to factory defaults

FXDeko, 124

Resolution

specifying, 128

Return command, 156
Returns, 152
Reveal, 99
Roll, 99, 104–8
Rotating

layer, 95
text, 27, 47

Row spacing, 32–33, 47

S

Safe title area

defining, 128
displaying or hiding, 128

Saving

a graphic, 16
a macro, 143–44
a pre-rendered style, 48
a sequence, 101

a style, 75–76
as pre-rendered style, 78–79
files, 131–32
preset shaders, 64, 74
prompt before, 90, 125

Scaling

layer, 95–96
ramp, 66
text, 29–30, 85, 88

Screen units, 47, 84, 87, 127, 128

defined, 221

Selecting

details, 51
events, 102–3
layer, 89
tab stop, 39
text, 23
typeface, 24–25

Sequence

appending to another sequence, 102
creating, 99–121
effects available for, 98–99
pausing, 119
playing, 119
resuming paused, 120
saving, 101
specifying events of, 99–121
starting event of, 119
stopping, 121

Sequence menu commands, 194–95
Shader. See also Color, Ramp, Texture

activating, 65
background, 65, 82
edge, 54
face, 52, 53
frame, 60, 61
preset. See Preset shaders
shadow, 56, 57
types, 64
underline, 58, 59

Shader menu commands, 195–96
Shadow

adding or removing, 56
blurring, 57
changing attributes of, 56
changing color of, 56, 57
distance from detail, 57
hiding, 57
offset angle, 57
priority among other details, 57
shape, 57–58
type, 57

Shortcut keys, 201–5
Skewing

layer, 96–97

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