Voiceover, graphics and text graphics, Header maker, Final stages in the editing process – EVS XEDIO CleanEdit Version 3.1 - January 2011 User Manual User Manual

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Xedio Suite Version 3.1 – User’s Manual – CleanEdit

EVS Broadcast Equipment – January 2011

Issue 3.1.B

VII

9.1

 

OVERALL AUDIO TRACK SETTINGS .................................................................................... 155

 

9.2

 

AUDIO TRANSITION EFFECTS .............................................................................................. 156

 

9.2.1

 

Ways to Add Audio Transition Effects ................................................................................. 156

 

9.2.2

 

Adding Automatically Default Audio Transition Effects ........................................................ 156

 

9.2.3

 

Modifying the Automatic Default Transition Effect ............................................................... 156

 

9.2.4

 

Possible Audio Transition Effects ........................................................................................ 157

 

9.2.5

 

Adding Audio Transition Effects on Elements of the Same Track ....................................... 158

 

9.2.6

 

Adding Audio Transition Effects on Elements of the Same Clip .......................................... 160

 

9.2.7

 

Adjusting Audio Transitions ................................................................................................. 161

 

9.2.8

 

Removing Audio Transitions ............................................................................................... 161

 

9.3

 

AUDIO ROUTING, SWAPS AND MUTES ............................................................................... 162

 

9.3.1

 

Default and Specific Audio Routing ..................................................................................... 162

 

9.3.2

 

Possible Audio Channel Functions...................................................................................... 162

 

9.3.3

 

Copying and Pasting Audio Routing Actions ....................................................................... 163

 

9.4

 

AUDIO LEVEL ADJUSTMENTS .............................................................................................. 164

 

9.4.1

 

Introduction ......................................................................................................................... 164

 

9.4.2

 

How to Adjust the Audio Level on a Single Clip .................................................................. 164

 

9.4.3

 

How to Adjust the Overall Level of a Track ......................................................................... 165

 

9.5

 

MISCELLANEOUS AUDIO FEATURES .................................................................................. 166

 

9.5.1

 

How to Generate the Waveform of an Audio Element ......................................................... 166

 

9.5.2

 

How to Remove an Audio Waveform .................................................................................. 167

 

9.5.3

 

How to Duplicate an Audio Track ........................................................................................ 167

 

10.

 

VOICEOVER, GRAPHICS AND TEXT GRAPHICS ............................................. 169

 

10.1

 

ADDING VOICEOVER ............................................................................................................. 169

 

10.1.1

 

Voiceover Tab Overview ..................................................................................................... 169

 

10.1.2

 

Voiceover Process .............................................................................................................. 171

 

10.2

 

ADDING A LOGO OR GRAPHIC ............................................................................................. 174

 

10.2.1

 

Introduction ......................................................................................................................... 174

 

10.2.2

 

Accessing the Tag Manager Window .................................................................................. 174

 

10.2.3

 

Possible Actions in the Tag Manager Window .................................................................... 175

 

10.2.4

 

Fields in the Tag Manager Window ..................................................................................... 176

 

10.2.5

 

How to Insert a Logo or Graphic using Tags ....................................................................... 177

 

10.2.6

 

Moving Tag Points .............................................................................................................. 178

 

10.2.7

 

How to Delete Tags ............................................................................................................. 179

 

10.3

 

ADDING INTEGRATED TEXT AND GRAPHICS ..................................................................... 180

 

10.3.1

 

Introduction ......................................................................................................................... 180

 

10.3.2

 

Text Tab Overview .............................................................................................................. 180

 

10.3.3

 

Character Generator Process ............................................................................................. 181

 

10.3.4

 

Defining the Area to Insert Text/Graphics ........................................................................... 181

 

10.3.5

 

Adding Text and Graphics to the Edit .................................................................................. 182

 

10.3.6

 

Working with Template of Text and Graphics ..................................................................... 187

 

10.3.7

 

Applying a Transition Effect to the CG Area ........................................................................ 189

 

10.3.8

 

Checking the Integrated Text and Graphics ........................................................................ 189

 

10.3.9

 

Editing the Character Generator Page Properties ............................................................... 190

 

11.

 

HEADER MAKER ................................................................................................. 192

 

12.

 

FINAL STAGES IN THE EDITING PROCESS ..................................................... 194

 

12.1

 

CHECKING THE EDIT ............................................................................................................. 194

 

12.2

 

PLAYING OUT AN EDIT .......................................................................................................... 195

 

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