Direction, Grouping, Spacing – ETC Eos Family v2.2.0 User Manual

Page 12: Offset} button added to some displays, Eos family v2.2.0

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E T C S u p p l e m e n t

Eos Family v2.2.0

Eos Family Operations Manual Supplement

Page 12

Electronic Theatre Controls, Inc.

Direction

{Reverse} creates a group with the channels in the reverse order that they were selected in.
{Mirror In} creates subgroups of channels that mirror inward.

[1] [Thru] [8] {Mirror In} [Enter] would create 4 subgroups in this order: (1,8) (2,7)

(3,6) (4,5).

{Mirror Out} creates subgroups of channels that mirror outward.

[1] [Thru] [8] {Mirror Out} [Enter] would create 4 subgroups in this order: (4,5) (3,6)

(2,7) (1,8).

{Random} creates a random order to the channels.

Grouping

{Chan Per Group} creates a specified cluster of channels.

[1] [Thru] [1][2]{Chan Per Group} [3] [Enter] would create these 4 subgroups of 3

channels each: (1,2,3) (4,5,6) (7,8,9) (10,11,12).

{InterLeave} creates a number of distributed sets of channels, that are not clustered together.

[1] [Thru] [1][2]{Chan Per Group} [4] {InterLeave} [Enter] would create these 4

subgroups: (1,4,7,10) (2,5,8,11) (3,6,9,12).

[1] [Thru] [5] [+] [1][1] [Thru] [1][5] [+] [2][1] [Thru] [2][5] {Chan Per Group} [3]

{InterLeave} [Enter] would create these 5 subgroups: (1,11,21) (2,12,22) (3,13,23)

(4,14,24) (5,15,25).

{Num Groups} creates a specified number of subgroups.

[1] [Thru] [1][2]{Num Groups} [3] [Enter] would create these 3 subgroups: (1,2,3,4)

(5,6,7,8) (9,10,11,12).

Spacing

{Jump} is used to skip over a specified number of channels.

[1] [Thru] [1][2]{Chan Per Group} [3] {Jump} [1] [Enter] would create these 3

subgroups of 3 channels each: (1,2,3) (5,6,7) (9,10,11). Channels 4, 8, and 12 will be

jumped over and will not be in the subgroups.

{Odd} selects only the odd numbered channels.
{Even} selects only the even numbered channels.
{Reorder} is used to reorder the channels of a group into numeric order.

{Offset} Button Added to Some Displays

Submaster, palette, and preset blind views now all include an {Offset} button. Step-based effects
have an {Offset} button now as well.

Ch 1

Ch 2

Ch 3

Ch 4

Ch 5

Ch 6

Ch 7

Ch 8

X

X

X

X

X

X

X

X

Ch 1

Ch 2

Ch 3

Ch 4

Ch 5

Ch 6

Ch 7

Ch 8

X

X

X

X

X

X

X

X

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