Customizing sound fields, To get the most from multi channel surround sound, Adjusting the surround parameters – Sony STR-DE635 User Manual

Page 34: 2 press sur

Attention! The text in this document has been recognized automatically. To view the original document, you can use the "Original mode".

Advertising
background image

Customizing Sound Fields

Bv adjusting; the surround paramolors and iho
equalization of the front, rear, and center speakers, vou
can customize the sound fields to suit vour particular
listening situation.

Once \’oii customize a sound field, the changes are stored
in memory indefinitely (unless the receiver is unplugged

for about two weeks). You can change a customized
sound field am’ time by making ne\v adjustments to the
parameters.

See the table on page 37 for the parameters available in
each sound field.

To get the most from multi channel
surround sound

Position your speakers and do the procedures described
in "Multi Channel Surround Setup" starting on page 16
before you customize a sound field.

Adjusting the surround parameters

The SUR menu contains parameters that let you
customize various aspects of the current sound field. The
settings available in this menu are stored individually for
each sound field.

1

Start playing a program source encoded with multi

channel surround sound.

2

Press SUR.

The button lights up and the first parameter is
displayed.

3

Press the cursor buttons « or »to select the

parameter you want to adjust.

4

Turn the jog dial to select setting you desire. The

setting is entered automatically.

Wall type (WALL)

Initial setting : midpoint
When sound is reflected off soft material, such as a

curtain, the high frequency elements are reduced. A hard
wall is highly reflective and does not significantly effect

the frequency response of the reflected sound. Tliis
parameter lets you control the level of the high
frequencies to alter the sonic character of > our listening
environment by simulating a softer (S) or harder (H) wall.

The midpoint designates a neutral wall (made of wood).

Reverberation (REVERB)

initial setting : midpoint
Before sound reaches our ears, it is reflected
(reverberated) many times between he left and right
walls, ceiling, and floor. In a large room, sound takes more
time to bounce from one surface to another than in a
smaller room. This parameter lets you control the spacing
of the early reflections to simulate a sonically larger (L) or
smaller (S) room.
• The reverberation can be adjusted ±8 from S (short, -8)

to L (long, +8) in 17 steps.

• The midpoint (0) designates a standard room with no

adjustment.

Screen depth (SCREEN DEPTH)

Initial setting : MID
In a movie theater, sound seems to come from inside the
image reflected on the movie screen. This parameter
allows you to create the same sensation in your listening
room by shifting the sound of the front speakers "into"
the screen.

• The screen depth can be set to OFF, MID, or DEEP.
• DEEP provides the greatest amount of screen depth.

Virtual speaker (VIR. SPEAKERS)

Initial setting: ON
Allows you turn the virtual speakers created by the
CINEMA STUDIO EX. A, B, C and SEMI-CINEMA
STUDIO A, B, C sound fields off or on.

Effect level (EFFECT)

initial setting : (depends on sound mode)
This parameter lets you adjust the "presence" of the

:urrent surround effect.

Advertising