Bypassing the effect – Yamaha SPX50D User Manual

Page 9

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/USING THE DIRECT RECALL BUTTON^

/

USING THE INSERT LOO^

The three direct recall buttons — REV/DLY Group, MOD &
OTHERS, DIST Group — provide fast, easy access to pro­
grams in the SPXSOD’s major effect groups from either the

MEMORY or PARAMETER modes.

REV/DLY Group:

MOD & OTHERS:

DIST Group:

Programs 1 through 20 and user-
edited programs from this group.

Programs 21 through 35 and user-
edited programs from this group.

Programs 36 through 50 and user-
edited programs from this group.

To directiy recaii one of these groups, simpiy press the appro­
priate direct recaii button. Each subsequent press on that direct

recaii button wiii recaii the next program in that group. If the

direct recaii button is pressed again when the last program in
the group is reached, the first program in the group is recalied.
Any programs that you edit from a specific group and store in
the RAM memory area are included in the group, and can be
seiected using the appropriate direct recaii button.

When a group is first seiected using one of the direct recall
buttons, the last program selected in that group is automati­
cally recalled.

■f In the MEMORY mode, the increment and decrement but­

tons can be used to select a new memory location from one
that was recalled using the direct recall buttons, but the

RECALL button must be pressed to activate the selected
memory location.

/BYPASSING THE

effect

/

There are two ways to switch the selected effect in and
out: ® with the control panel BYPASS switch and ® with a
footswitch connected to the connector-panel BYPASS
footswitch jack. An optional Yamaha FC5 Footswitch can be

used for foot-bypass control. In either case — when the control-
panel BYPASS button or BYPASS footswitch is pressed — a
bold, flashing letter “B” will appear in the upper right-hand
corner of the LCD. While the "B” is visible the SPX50D effect is
bypassed and the input signal is directly routed to the output

terminals (i.e. the effect is OFF). Press the BYPASS button or
footswitch a second time to turn the effect back ON.

An external signal processor — a foot-pedal type guitar effect

unit, for examplp — can be connected to the SPX50D INSERT
IN and OUT jacks, and switched into the SPX50D signal path
by pressing the INSERT button.

The INSERT OUT jack should be connected to the input of the
external signal processor, and the signal processor’s output
should be connected back to the INSERT IN jack.
When the INSERT button is pressed and its LED lights, the

external signal processor is switched into the SPX50D signal
path, allowing both the SPX50D and the external signal proces­
sor to function simultaneously. Pressing the INSERT button a

second time (causing its LED to go out) deactivates the external
effect. ,
The ON/OFF statué of the INSERT loop can be stored in any of

the RAM memory locations (50 — 00) simply by pressing the

STORE button when the desired RAM memory location is se­
lected. When this is done, the INSERT loop will be turned ON

or OFF automatically whenever that memory location is se­
lected.

NOTE: If you attempt to STORE the INSERT status in a ROM

memory location, the “ ¡k* READ ONLY ** MEM NO.
1-50 ” error message will appear on the display. Press
any panel key to clear the error message.

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