Universal Audio Apollo Software User Manual

Page 97

Advertising
background image

Apollo Software Manual

Chapter 6: Working With Apollo

97

Console with the Console Recall Plug-In

The Console Recall plug-in offers additional convenience when using Apollo and/or the
Console application in conjunction with a DAW. Its primary function is to store complete
Console settings within the DAW project file.
When a DAW project is loaded containing the Console Recall plug-in and the “Synchro-
nize” function in the plug-in is enabled, the Console settings stored within the newly-
loaded DAW session are sent to Console. See

“SYNC” on page 73

for details.

Latency Compensation

Some latency is inevitable in complex digital audio environments such as when running
a DAW with Console. Fortunately, when these applications are properly configured and
operated, latency is not a deterrent because it is negligible during low-latency monitor-
ing via Console, and automatically managed for time-alignment of recorded tracks via the
DAW’s automatic delay compensation feature.
See

“Delay Compensation with Apollo” on page 110

for more information.

Recording multiple inputs simultaneously
Console’s Input Delay Compensation feature should be enabled to maintain phase align-
ment when monitoring and/or recording simultaneous multi-channel sources (such as a
drum kit or multi-mic’d guitar amp) when Realtime UAD Processing is active in Console
and some (or all) of the UAD plug-ins in Console are upsampled. See

“Input Delay Com-

pensation in Console” on page 110

for complete details.

Latency Basics
For a complete overview of latency in a digital audio system, see

“Latency Basics” on

page 114

.

Advertising