Custom settings (custom setup) – Sony DVP-C670D User Manual

Page 61

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Settings and Adjustments

“CUSTOM SETUP” allows you to set the playback
conditions.
The default settings are underlined.

Select “CUSTOM SETUP” in the setup display.

x

AUTO PLAY

Selects the Auto Play setting when you connect the AC
power cord to the AC outlet.
• OFF: does not use “TIMER,” “DEMO1” or “DEMO2” to

start playback.

• TIMER: starts playing when the player is turned on, or

at any time you want when connected to a timer (not
supplied). Set the timer when the player is in standby
mode (the power indicator lights up in red).

• DEMO1: starts playing the first demonstration

automatically.

• DEMO2: starts playing the second demonstration

automatically.

x

DIMMER

Adjusts the lighting of the front panel display.
• BRIGHT: makes the front panel display bright.
• DARK: makes the front panel display dark.
• OFF: turns off the lighting of the front panel display.

x

PAUSE MODE (DVD only)

Selects the picture in pause mode.
• AUTO: A picture, including subjects that move

dynamically, is output with no jitter. Normally select
this position.

• FRAME: A picture including subjects that do not move

dynamically is output with high resolution.

x

BOOKMARK RESET,

Select “BOOKMARK RESET.” The BOOKMARK reset
display appears. And then press ENTER to reset all
bookmarks.

Custom Settings
(CUSTOM SETUP)

CUSTOM SETUP

AUTO PLAY:
DIMMER:
PAUSE MODE:

To set, press , then .
To quit, press .

OFF

BRIGHT

AUTO

TRACK SELECTION:

OFF

ON

ENTER

PARENTAL CONTROL

DISPLAY

PLAYBACK MEMORY:

BOOKMARK RESET

Storing a picture in memory

During playback, when you find the scene to be stored
in memory, press PICTURE MEMORY on the remote.
The picture is stored in memory.

Notes

• The player can store only one scene in memory. The stored

picture appears in both the background and the startup screen.

• Depending on the DVD, some scenes cannot be stored in

memory when using the remote.

• When the picture is stored in memory by pressing PICTURE

MEMORY, the picture stored before is erased.

• If you operate this player while the picture is being stored in

memory, the player will fail to store the picture.

PICTURE
MEMORY

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