Looping playback, Working with timecode in the viewer and canvas – Apple Final Cut Pro 7 User Manual

Page 121

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Looping Playback

Normally, playback of a clip or sequence starts at the current playhead position and stops
at the end of the clip or sequence. If you turn on looped playback, the clip or sequence
plays over and over again until you stop playback.

When looped playback is turned on:

• Using Play In to Out loops playback only between your two edit points.

• Playing in reverse loops playback from the end of your clip to the beginning.

• In all other playback modes, playback always starts over from the beginning of the clip.

Note: When you loop playback, there is a split-second pause at the end of your clip or
sequence before the next loop starts. For this reason, enabling looped playback to loop
a sequence during output to tape from the Canvas might not give you the results you
want. For more information on outputting to tape, see

“Printing to Video and Output

from the Timeline.”

To turn on looped playback

µ

Choose View > Loop Playback (or press Control-L).

If it’s already turned on, you’ll see a checkmark next to the command in the menu.

To turn off looped playback

µ

Choose View > Loop Playback (or press Control-L) again, so that the checkmark next to
the menu item disappears.

Working with Timecode in the Viewer and Canvas

Two fields display timecode in the Viewer and Canvas: Timecode Duration and Current
Timecode.

Current Timecode field
in the Canvas

Timecode Duration field
in the Canvas

Timecode Duration field: This field shows the current duration between the clip In and

Out points. You can change the duration here, which automatically adjusts the clip Out
point.

Current Timecode field: This field displays the timecode of the frame at the current

position of the playhead. You can enter absolute or relative timecode numbers here
to navigate to a new position in the clip.

121

Chapter 8

Navigating and Using Timecode in the Viewer and Canvas

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