Changing settings in the video processing tab, Choosing rgb versus y′cbcr color space, Rendering y ′ c – Apple Final Cut Pro 7 User Manual

Page 1459: Footage in the rgb color space, Choosing rgb versus y ′ c, Color space

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Changing Settings in the Video Processing Tab

The Video Processing tab determines how clips’ media files are processed and rendered
within your sequence. This affects color space conversions, maximum white level, bit
depth, and the quality of motion parameter adjustments.

Color space and
bit depth settings

Maximum RGB white
level settings

Motion filtering quality

Rendering Y

C

B

C

R

Footage in the RGB Color Space

When super-white Y

C

B

C

R

values are converted to RGB, any values above 235 are mapped

to 255. Any variation in luma above 235 is therefore clamped, or clipped, resulting in solid
patches of white where there was once detail in the bright parts of the image. If these
RGB values are converted back to Y

C

B

C

R

, all white values of 255 are mapped to a single

value (usually 235, which is white in Y

C

B

C

R

). The newly converted white values are lower

than the white values originally captured, causing areas of the picture that had super-white
values to darken slightly and to appear flat where there was once detail in the highlights.
This is known as luma clamping. You can avoid this by editing your Y

C

B

C

R

footage natively

in the Y

C

B

C

R

color space.

Choosing RGB Versus Y

C

B

C

R

Color Space

Each color space has a certain range, or gamut, of colors that can be represented. Some
colors represented in the Y

C

B

C

R

color space cannot be represented in RGB and are said

to be out of gamut. If the color space of your media files doesn’t match the color space
of your sequence, Final Cut Pro maps the media file color values to the color space of the
sequence. In some cases, colors get “clipped” to the nearest value during conversion. This
can cause very saturated colors to become less intense and is referred to as chroma
clamping.

1459

Chapter 85

Rendering and Video Processing Settings

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