360 Systems Short/Cut Editor User Manual

Page 38

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Page 30

Editing

360 Systems

The G

O

T

O

keys and S

CRUB

W

HEEL

are used to locate where an Edit Mark is to be placed.

It is also possible to simply play down to a desired edit point and place an Edit Mark.

When an entry point is located, press E

DIT

I

N

to mark the point; it will appear as a

triangular mark at the top of the display.

L

R

SHORTCUT PROMO

0:01.44

EDIT-IN MARK SET AT CURSOR POSITION

Locate the desired end point, and press E

DIT

O

UT

to finish defining the area between the

edit marks. After E

DIT

O

UT

is pressed, the area between the Edit Marks will appear highlighted

on armed tracks. The Edit Marks will be visible at the upper edges of the highlighted area.

L

R

SHORTCUT PROMO

0:01.71

WAVEFORM DISPLAY WITH BOTH EDIT MARKS SET

It is permissible to set the Edit Out mark first, and the Edit In mark next. However, the

Edit In mark must always be placed earlier in the File than the Edit Out mark. If an Edit In
mark is moved to a point later in time than the Edit Out mark position, it will push the Edit
Out mark to the same position. The reverse is also true, if one should attempt to place an Edit
Out mark earlier in time than an Edit In mark.

E

DIT

I

N

and E

DIT

O

UT

may be pressed during Record, Playback or at the Edit level. Sub-

sequent presses of either key will override the previous edit point with the newly selected one.

Play a Selected Segment

Play Selected Audio plays only material between the Edit In and Edit Out Marks. It is

accessed by holding the A

LT

key and pressing P

LAY

. The E

DIT

I

N

and E

DIT

O

UT

buttons light to

indicate that you are playing the selection. If no selection exists (Edit In = Edit Out) nothing
will play. If L

OOP

is on, the selection will play repeatedly with a momentary pause between

plays. (For seamless looping,

COPY

to a H

OT

-K

EY

then play the H

OT

-K

EY

with L

OOP

on.)

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