Future Retro Mondovox User Manual

Page 8

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POLY CHASE
Note-On/Off, Velocity, Pitch Bend, and Mod Wheel messages received on the input MIDI channel will be
sent to the next available MIDI Out channel that is currently enabled. When this mode is first selected, the
first voice to play will always be MIDI channel 1, the next note will play on channel 2. If these notes are
released and new notes are played they will play on channel 3, then 4, and on and on until the highest enabled
voice location is reached. Then it will wrap around and begin playing channel 1 again.

When controlling multiple monophonic synthesizers, Poly Chase will add some variation and humanization to
your music. As an effect, you could also select each sound module to play a completely different sound, then
by simply playing notes, you are essentially stepping through or sequencing the order of sound modules that
will play. When using this technique, use the Define Voices feature to determine how many steps/sound
modules will play in your sequence before returning to channel 1. To reset to the first step/channel simply
select another mode, then return to the Poly Chase mode.

POLY FIRST
Note-On/Off, Velocity, Pitch Bend, and Mod Wheel messages received on the input MIDI channel will be
sent to the first or lowest available MIDI Out channel that is currently enabled. For instance, if you play a
three-note chord, channels 1, 2, and 3 will be used. If this chord is released and only two notes are played,
only channels 1 and 2 will be used.

Use Poly First mode when you need predictable results when playing multiple sound modules to play chords.

CHORD MEM
Chord Memory allows you to latch a chord of up to 16 notes in memory, so you can then play and transpose
this latched chord simply by playing single notes on your MIDI controller.

To latch a chord to memory you must first be in the Poly First mode. Play and hold the desired chord, then
switch the Mode control to Chord Mem. You can then release the chord, and then playing a note on your
controller will reproduce that chord at various transpositions.

NOTE: The first note of the chord you played will be the reference pitch for the latched chord to play back at.

Unlike the chord memory feature found in most other synthesizers—where once a chord is latched, it can be
played only at a single transposition at any time—the Mondovox allows you to play up to 16 transpositions
simultaneously of the latched chord for very big sounds.

When controlling analog monophonic synthesizers, Chord Mem will typically allow you to trigger their
internal glide circuitry, producing gliding chords. As a tip, you might experiment with setting the glide time of
each synthesizer to a different value for those classic Oberheim-type glides.

And when controlling something like a digital multi-timbral sound module, Chord Mem allows you to play
massive chord sounds. Note that the number of voices that can play will be determined by the polyphony of
the sound modules you are controlling.

DEFINE VOICES
In this mode we can set the number of sound modules we have connected or the number of MIDI channels we
want to enable.

To change the number of voices, select this mode, then play a note on your MIDI controller once for each
voice you want to enable. So if you need five voices, select this mode, play five notes on your MIDI

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