Pin outs for dcb/wasp pro-2000 mkii cables – Kenton Pro-2000 MkII User Manual

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{ NOTES }

{ 1 } Data 0 - 15 corresponds to MIDI channels 1 - 16
{ 2 } 232 = -24 semitones 0 = no transpose 24 = + 24 semitones - 25 to 231 are invalid
{ 3 } 252=auto pmt 253=pmt off 254=pmt on 255=prg chng & 0 - 119
{ 4 } 252=ignore 253=pitchbend 254=velocity 255=aftertouch & 0 - 119
{ 5 } 0= -64 64=0 127=+63
{ 6 } 249=gate 250=v/oct 251=trig a/b 252=ignore 253=p.bend 254=vel 255=aft & 0 - 119
{ 7 } 0= triangle 1= saw up 2= saw down 3= 10% pulse etc. as display
{ 8 } 1 - 96 corresponds to sync divide 1 to 96 and 0 = off
{ 9 } 0 - 23 corresponds to arpeggio divide 1 to 24
{ 10 } 0=positive 1=negative
{ 11 } 0 = continue ignored 1 = continue=start
{ 12 } 0 = Regular Cyclic, 10h = Memory Cyclic, 20h = Reset Mode

All sysex addresses and data are range checked and out-of-range values
will either be ignored or adjusted to give a valid response.

Example SysEx string to change channel A to Hz/V scaling:

F0 00 20 13 02 20 0D 00 01 00 F7

Example SysEx string to change channel D to MIDI channel 16:

F0 00 20 13 02 20 0E 01 0F 00 F7

PIN OUTS FOR DCB/WASP Pro-2000 mkII CABLES

Juno 60 (and some Jupiter 8s) connector

14 way IEEE plug (viewed from terminals).

1

2

3

4

5

6

7

9

10

11

12

13

14

8

PIN 1 - Busy

PIN 2 - Data

PIN 3 - Clock PIN 4 - Ground

No other pins connected. Insulate the screen at this end.

Other Jupiter 8s connectors

20 pin bump polarised socket (viewed from terminals).

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

PIN 7 - Clock PIN 9 - Data

PIN 10 - Ground

PIN 11 - Busy

As this header is an IDC type you will need to put a 6 inch length of 16 way IDC

ribbon cable in the header, then join the cables.

Wasp connector (Wasp end of cable)

7 pin DIN plug (viewed from terminals).

1 Keyboard Data (least significant bit) (0)

2 Keyboard Data (Next significant bit) (1)

3 Keyboard Data (Next significant bit) (2)

6 7

4 Keyboard Data (Next significant bit) (3)

5 1 5 Keyboard Data (Next significant bit) (4)

6 Keyboard Data (Most significant bit) (5)

4

2

7 Note on trigger

3

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