Operation – JUGS Sports MVP Baseball (1 wheel) Pitching Machine User Manual

Page 16

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15

Operation

11. At the beginning of practice, or after any change in speed, or trajectory, have

the batter stand well clear while at least one test ball is thrown to make sure
the ball is thrown at the desired target. If you move the machine for any

reason, repeat this process.

12. Throw balls at speeds the batter can learn to hit. As the batter’s skills

increase you can throw faster pitches. The JUGS MVP

®

is equipped with a

digital speed readout (Figure 4) with an accuracy index of approx. 2 mph.
Always pitch balls at a speed suitable for the age and skill level of the batter.
Pitches thrown too fast will be counterproductive and dangerous.

13. When you increase speed of any pitch, you must lower the elevation of aim.

When you decrease the speed, you must increase the aim elevation.

14. Do not permit the pitching machine to fall on its wheel. This could result in

non-warrantied damage.

15. Check tightness of all bolts and nuts at regular intervals. If any looseness,

vibration, or rattle is noticed, correct immediately before further use.

16. Always turn the speed dial to the full counter-clockwise position when

throwing is completed or temporarily stopped. Then turn toggle switch to the
OFF position.

CAUTION:

The wheel will continue to spin for up to two minutes after
the power has been shut off. Stay clear of the wheel until it
has come to a complete stop before stepping into the line of
flight of the pitch or transporting the pitching machine.

Figure 4. Control Panel

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