Smooth all, Transform, Xyz symmetry – LightWave ChronoSculpt 1.0 Software (Educational Edition, Download) User Manual
Page 13: Smooth all transform xyz symmetry, Tools menu group

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ChronoSculpt™ v1.0
Tools Menu Group
the dominoes to the table and remove the jitter quickly and easily and then resave your cache
file out . You can also use
Transform
to move a stray object part out of the way and then use
Pin
to
make sure that it doesn’t go back to its original location . By default,
Pin
has a small
Ease In
and lasts
for the rest of the scene . This can be changed and an
Ease Out
applied so that the items you pinned
resume life with a delay . You paint the areas you wish to
Pin
and painting the same areas again with
the Keyboard modifier
Shift
will deselect .
Smooth All
A smoothing algorithm that can be applied with multiple iterations . This deforms the object
by smoothing out the position of its vertices . It is most useful with organic geometry . The more
geometry you have the more interesting it is to use the
Simple Algorithm
switch . Turning it off
will attempt to better preserve volume, but when the geometry gets heavily polygonized the
difference becomes much subtler and the
Simple Algorithm
will give quicker results .
Smooth All
creates a
Morph
unless used in
Setup
or
Global Editing Mode
.
Transform
Move separate geometry - for example in a LightWave .LWO you can save many different “parts”
within one LWO object . Transform tools will allow you to transform those individual parts, for
example a single shard of glass in a breaking window that hasn’t quite gone where you want it .
Transform
creates a
Morph
unless used in
Setup
or
Global Editing Mode
.
XYZ Symmetry
You can choose which axis you’d like symmetry on . Multiple axes can be chosen .