Smooth all, Transform, Xyz symmetry – LightWave ChronoSculpt 1.0 Software (Educational Edition, Download) User Manual

Page 13: Smooth all transform xyz symmetry, Tools menu group

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ChronoSculpt™ v1.0

Tools Menu Group

the dominoes to the table and remove the jitter quickly and easily and then resave your cache
file out . You can also use

Transform

to move a stray object part out of the way and then use

Pin

to

make sure that it doesn’t go back to its original location . By default,

Pin

has a small

Ease In

and lasts

for the rest of the scene . This can be changed and an

Ease Out

applied so that the items you pinned

resume life with a delay . You paint the areas you wish to

Pin

and painting the same areas again with

the Keyboard modifier

Shift

will deselect .

Smooth All

A smoothing algorithm that can be applied with multiple iterations . This deforms the object
by smoothing out the position of its vertices . It is most useful with organic geometry . The more
geometry you have the more interesting it is to use the

Simple Algorithm

switch . Turning it off

will attempt to better preserve volume, but when the geometry gets heavily polygonized the
difference becomes much subtler and the

Simple Algorithm

will give quicker results .

Smooth All

creates a

Morph

unless used in

Setup

or

Global Editing Mode

.

Transform

Move separate geometry - for example in a LightWave .LWO you can save many different “parts”
within one LWO object . Transform tools will allow you to transform those individual parts, for
example a single shard of glass in a breaking window that hasn’t quite gone where you want it .

Transform

creates a

Morph

unless used in

Setup

or

Global Editing Mode

.

XYZ Symmetry

You can choose which axis you’d like symmetry on . Multiple axes can be chosen .

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