Introduction, Welcome to chronosculpt - time is finally relative – LightWave ChronoSculpt 1.0 Software (Educational Edition, Download) User Manual

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© Copyright 2013 LightWave 3D Group, a division of NewTek, Inc. All rights reserved.

ChronoSculpt™ v1.0

Introduction

Welcome to ChronoSculpt - Time is Finally Relative

Revolutionary Time Sculpting

- quickly and easily removing dynamics simulation errors, jitters,

or layer sculpted deformations on simulation cache files from most 3D software packages .

Sculpting Tools

- Use tools like

Sculpt

,

Pinch

,

Drag

and

Erase

to deform and manipulate your

geometry over time .

Transform Tools

– Move individual geometry parts over time within a dynamics simulation

cache using tools like

Transform

,

Pin

, and

Bulge

to help you complete your projects quickly .

Enhanced Geometry Engine

- Handle massive (8 - 10 million polygon objects) geometry files

with ease .

Universal File Support

- ChronoSculpt supports LWO, OBJ, LightWave MDD, Autodesk

Geometry Cache, and Alembic for easy integration into software pipelines .

OBJ Blend Shape and Endomorph Export

– Easily save any frame from the ChronoSculpt

timeline as an OBJ for Maya blend shapes or as an Endomorph directly to your LightWave
object files to create facial morph targets and deformation effects .

Clip Timeline

- Quickly reposition and adjust the length of your “sculpts” anywhere in the

timeline to get the perfect effect on your cache animations or make global changes that
apply to the whole animaton .

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