Introduction – LightWave ChronoSculpt 1.0 Software (Educational Edition, Download) User Manual

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© Copyright 2013 LightWave 3D Group, a division of NewTek, Inc. All rights reserved.

ChronoSculpt™ v1.0

Introduction

Introduction

ChronoSculpt is a powerful new stand-alone application that revolutionizes working with
animation and dynamic simulation cache files from any application by allowing you to
use sculpting and transformation tools over time . ChronoSculpt also introduces a radical
new geometry engine based on our “Hydra” technology which allows the deformation and
manipulation of 8-12 million polygon objects with ease .

Using industry standard vertex cache files in Alembic, LightWave MDD, or Autodesk Geometry
Cache formats you can easily paint out errors on your dynamic simulations or completely change
the look of a character either with layered sculpting “clips” in the timeline or globally to affect every
frame in your cache animation .

ChronoSculpt could potentially save you hours of work by allowing you to quickly make changes
to the baked dynamic simualation cache files to address simulation jitter, soft body penetrations,
or to remove stray simulation pieces and get the shot out the door .

ChronoSculpt also allows you to export your sculpts and deformations as LightWave endomorphs
or OBJ objects (for Maya blend shapes) on your character or object geometry for to allow unique
character animation effects or visual effects deformations in your main application .

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