Auditioning sounds – Line 6 AXSys 212 User Manual

Page 11

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The Guided Tour: Chapter 2

AxSys 212 User Manual

11

Auditioning Sounds

A Sound is a stored setup that instantly recalls a defined tone. The AxSys
212 includes 64 Sound Banks, divided into two sets of 32 (Preset and
User). Each Bank has four Sounds, which adds up to 256 killer tones to
choose from!!

The first 32 Sound Banks are called ÒPresetÓ. These are programmed at the
factory and canÕt be erased. The second set of 32 Sound Banks are called
ÒUserÓ. These are completely modifiable, movable and erasable. Of
course, you can modify a Preset Sound and store it in the User Bank.

To Audition Sounds:

1

Press the

USER/PRESET

button to select either the Preset or User Bank.

Each time the button is pressed, the left-most character in the display toggles
between

U (User) and P (Preset).

2

Use the

SOUND BANK

/

SOUND BANK

buttons to select a Sound Bank.

The right-side of the display will display the selected Bank number between

01 and 32. Holding down either button will cause the display to scroll
through the Banks quickly. None of the LED pointers

will be lit to indicate

that a new Sound has not yet been recalled.

3

Press either

SOUND

A

,

SOUND

B

,

SOUND

C

, or

SOUND

D

to select a

Sound from the current Sound Bank.
An LED pointer

will light up above the Sound button that was pressed.

Whenever you change Sound Banks, the sound youÕre using wonÕt change until
you press one of the Sound A-D buttons.

Because each Bank holds four Sounds (A, B, C and D), itÕs easy to group
Sounds that go together. Example: Sounds that are used in the same song.
Sound A could be used for a songÕs Intro section, Sound B for the Verse (a
little softer, fewer highs and less distortion and reverb), Sound C for the
Chorus and Sound D for the Solo (much louder, maximum distortion and
delay).

Of course, you can change and then store any User Sound. If you want to
keep both the original and edited versions of the Sound, you might want
to store the edited version to a different User location. This will replace the
previous User Sound in that location, so you may want to first designate
which User Sounds are ÒexpendableÓ before choosing a location. The
Compare mode can be used for this as well (see page 16). If you like a
Preset Sound but wish to store it in a modified form, you can store it in a
User Sound.

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