Changing the sound, Press [vinyl sim, Press [– + type] to select the type – Panasonic SL-DZ1200 User Manual

Page 20: Changing sound to simulate analog, Press [dynamic fx, Change sound with combined per- formance, Press one of the recorded [sample pads 1-4, Editing the sample pads, Press [– + trim] to change the data, Modifying other data

Advertising
background image

RQT7114

20

Advanced operations

Before use

Switch [PLAY SELECT] to select the media to be used
Turn [MODE] on the rear panel to TURNTABLE
Insert the SD Memory Card or CD to be used

1

Press [VINYL SIM]

The VINYL SIM lamp lights.
During play, the sound changes to the type that has been

set.

You can change CD or SD Memory Card audio to simulate an analog
turntable.

2

To select the type

Press [– + TYPE] to select the type

Analog simulation type: TYPE 1 to TYPE 8

1 SL1200: Like using a SL1200 analog turntable

2 MAKE UP: Like using a cartridge that emphasizes high

and low range sounds

3 WIDE RANGE: Like using a cartridge with wide range char-

acteristics

4 VIVID: Like using a cartridge with vivid characteristics

5 LOW RANGE: Only low range sound is output producing

a muffled sound

6 HIGH RANGE: Only high range sound is output producing

a crisp sound

7 OLD RADIO: Like listening to an old radio
8 TELEPHONE: Like speaking on an analog telephone

If no buttons are pressed for more than 5 seconds, the dis-

play returns to its original state.

Changing sound to simulate analog

This feature simulates the fine acoustic characteristics of an ana-

log turntable’s cartridge. Depending on the external equipment
connected, the difference between analog simulation types may
be difficult to notice.

You can use together with DYNAMIC FX.
Press [VINYL SIM] again to cancel.
The set type for each CD or SD Memory Card is stored to memory,

and the setting is restored once the set media is re-inserted.

1

Press [DYNAMIC FX]

The DYNAMIC FX lamp lights.
During play, the sound changes to the type that has been

set.

You can change the sound when using the platter slip surface.

2

To select the type

Press [– + TYPE] to select the type

Special effect types: TYPE 1 to TYPE 8

1 ONE WAY: Generates sound only when the platter slip

surface is operated in the forward direction.

2 TT DIST: Distorts the sound. The depth of the distortion

can be changed using the platter slip surface.

3 TT WAH: Introduces a Wah Wah effect.
4 AIR HAMMER: Changes the sound intermittently

5 TT PAN: Changes the sound image from left or right by

use of the platter slip surface.

6 AUTO PAN: Automatically rolls the sound image from left

or right and back.

7 CRUSH RING: Distorts the sound. The speed of distortion can

be changed by using the platter slip surface.

8 RING STORM: Sound simulates ringing of the wind.

If no buttons are pressed for more than 5 seconds, the dis-

play returns to its original state.

Change sound with combined per-
formance

Effects are different in the CD PLAYER mode, and there are also

some effect types that are not output unless the platter slip surface
is being rotated.

You can use together with VINYL SIM.
Press [DYNAMIC FX] again to cancel.
The set type for each CD or SD Memory Card is stored to memory,

and the setting is restored once the set media is re-inserted.

2

Press one of the recorded [SAMPLE
PADS 1-4]

The selected sample pad plays and the sample pad lamp

flashes.

You can edit the start point or end point and volume of data recorded
to SAMPLE PADS.

Editing the SAMPLE PADS

1

Press [SAMPLE EDIT] and select the
item to be edited

Each time you press the button:

START

END

EDIT WRITING
OK?

LEVEL
PLAY MODE SELECT

START : Beginning of data segment (START lamp indicator lights)
END

: Ending of data segment (END lamp indicator lights)

LEVEL : Volume (START and END lamp indicators light)
PLAY MODE SELECT : (When selecting the play mode)
EDIT WRITING OK?

: (Select to store to memory or not)

3

Press [– + TRIM] to change the data

Time or level appears in the display.
Smallest unit of adjustment

START, END

: 1 frame (1 sec. per 75 frames)

LEVEL

: 1 dB (–24dB to + 24 dB)

Pressing selected sample pads while editing confirms

changes.

Sound may be distorted if the LEVEL is too high.
If data is trimmed and stored, you cannot restore to the origi-

nal length.

5

Storing to memory

Press [MEMORY]

“COMPLETED” appears in the display and all sample pad

data is stored.

The selected sample pad lamp lights and the lamp of the

edit item goes out.

Not storing to memory

Press [SAMPLE EDIT] to select “EDIT
WRITING OK?”,
And press [+

] to select “NO” from

the display

The lamp of the selected sample pad changes to a station-

ary light, and the original data is returned.

Pressing [–

] to select “YES” from the display will store

to memory.

4

Modifying other data

Perform steps 1-3 indicated above.

Changing the sound

Advertising